mojira.dev

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Reported

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MC-157178 Patrol Leaders spawned in a raid don't give Bad Omen effect when within bounds of a village Works As Intended MC-71539 Cannot freeze players completely due to sprint jumping Duplicate MC-66835 /execute coordinates don't work Fixed MC-65959 Minecarts ridded by player tp to 0 0 0 when motion is applied Duplicate MC-65089 CanDestroy:[minecraft:banner] does not work Invalid MC-61424 Wither skulls become visible when riding another entity Won't Fix MC-61423 Wither skulls quickly switch between positions when riding boats Fixed MC-61068 Using the Mip Mapping slider colors the GUI white Duplicate MC-61064 Mip Mapping enables/Blocks start 'vibrating' when any item is held in hand and Mip Mapping is off Duplicate MC-59796 Cannot add offline player to teams Duplicate

Comments

That was just a very simple example. there are other situations where you don't have a second set of coords like: /execute @p ~10 ~ ~ say @a[r=0]. This will announce every player that is exactly 10 blocks away from the nearest player and the only place where you can set coords here is with the /execute command.

That is very impractical for menus in the inventory. also it worked in previous versions of minecraft

@qmagnet you cannot use any arguments anymore if you use a custom UUID since i.e. 1-1-1-1-1[score_score_min=1] doesn't work.

I did try it with quotes. same result

Ok here is what i am doing: I have a scoreboard objective -> I set that scoreboard objective to sidebar which displays how often a team won - first round there are no wins (obviously) but i still want to indicate which teams are playing so I do -> /execute @r[team=red] ~ ~ ~ scoreboard players set RedTeam: wins 1 to make the player visible on the scoreboard but since i only want to have it visible without any score i set the score of all players ( * ) to 0. That's why reset is not the way to go here. but setting it to 0 makes every player (on/offline) visible on the scoreboard. Running it the second time only displays the wanted players. I hope I made it clear enough now

I do ./execute @r[team=red] ~ ~ ~ scoreboard players set RedTeam: wins 1 and after that ./scoreboard players set * wins 0 so resetting the score is useless :/

It seems like it only appears in the English (Us) Language Pack. (Tried different ones. they look ok)