mojira.dev

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MC-157178 Patrol Leaders spawned in a raid don't give Bad Omen effect when within bounds of a village Works As Intended MC-71539 Cannot freeze players completely due to sprint jumping Duplicate MC-66835 /execute coordinates don't work Fixed MC-65959 Minecarts ridded by player tp to 0 0 0 when motion is applied Duplicate MC-65089 CanDestroy:[minecraft:banner] does not work Invalid MC-61424 Wither skulls become visible when riding another entity Won't Fix MC-61423 Wither skulls quickly switch between positions when riding boats Fixed MC-61068 Using the Mip Mapping slider colors the GUI white Duplicate MC-61064 Mip Mapping enables/Blocks start 'vibrating' when any item is held in hand and Mip Mapping is off Duplicate MC-59796 Cannot add offline player to teams Duplicate

Comments

That was just a very simple example. there are other situations where you don't have a second set of coords like: /execute @p ~10 ~ ~ say @a[r=0]. This will announce every player that is exactly 10 blocks away from the nearest player and the only place where you can set coords here is with the /execute command.

@Ezekiel Adding Quotes never fixes the problem. I can say that from experience. Do Example 1 like I showed above and you will see it works. There is just a bug on servers
@Bobby 'player' is an offline player. you can use those to display scores aswell

That is very impractical for menus in the inventory. also it worked in previous versions of minecraft

@qmagnet you cannot use any arguments anymore if you use a custom UUID since i.e. 1-1-1-1-1[score_score_min=1] doesn't work.

I did try it with quotes. same result

Ok here is what i am doing: I have a scoreboard objective -> I set that scoreboard objective to sidebar which displays how often a team won - first round there are no wins (obviously) but i still want to indicate which teams are playing so I do -> /execute @r[team=red] ~ ~ ~ scoreboard players set RedTeam: wins 1 to make the player visible on the scoreboard but since i only want to have it visible without any score i set the score of all players ( * ) to 0. That's why reset is not the way to go here. but setting it to 0 makes every player (on/offline) visible on the scoreboard. Running it the second time only displays the wanted players. I hope I made it clear enough now

I do ./execute @r[team=red] ~ ~ ~ scoreboard players set RedTeam: wins 1 and after that ./scoreboard players set * wins 0 so resetting the score is useless :/

It seems like it only appears in the English (Us) Language Pack. (Tried different ones. they look ok)