I feel stupid now
That is very impractical for menus in the inventory. also it worked in previous versions of minecraft
@qmagnet you cannot use any arguments anymore if you use a custom UUID since i.e. 1-1-1-1-1[score_score_min=1] doesn't work.
I did try it with quotes. same result
Nvm. Had an old RP
Ok here is what i am doing: I have a scoreboard objective -> I set that scoreboard objective to sidebar which displays how often a team won - first round there are no wins (obviously) but i still want to indicate which teams are playing so I do -> /execute @r[team=red] ~ ~ ~ scoreboard players set RedTeam: wins 1 to make the player visible on the scoreboard but since i only want to have it visible without any score i set the score of all players ( * ) to 0. That's why reset is not the way to go here. but setting it to 0 makes every player (on/offline) visible on the scoreboard. Running it the second time only displays the wanted players. I hope I made it clear enough now
I do ./execute @r[team=red] ~ ~ ~ scoreboard players set RedTeam: wins 1 and after that ./scoreboard players set * wins 0 so resetting the score is useless :/
It seems like it only appears in the English (Us) Language Pack. (Tried different ones. they look ok)
That was just a very simple example. there are other situations where you don't have a second set of coords like: /execute @p ~10 ~ ~ say @a[r=0]. This will announce every player that is exactly 10 blocks away from the nearest player and the only place where you can set coords here is with the /execute command.