I didn't have issues with Minecraft's performance pre-1.16.200 , but now after updating into 1.16.200, fps have significantly dropped from a steady to almost constant 60 fps to now to a constant 30 to 20 fps. Keep in mind that even turning all of the graphic settings to low doesn't help with the performance. I use a HP Pavilion 23-b017c on Windows 10 64-bit operating system. I know that it's low end system and at this point it's an 8 year old computer, but it ran Minecraft Bedrock Edition with no sweat at default graphic settings pre-1.16.200 update. I believe it just the quirks that always occurs when integrating a new graphics engine (RenderDragon) as well as the "RTX" feature into the game that can cause issues with stability and performance. Even when not using RTX at all. Although, I really do hope that these issues can be fixed, if possible.
I didn't have issues with Minecraft's performance pre-1.16.200 , but now after updating into 1.16.200, fps have significantly dropped from a steady to almost constant 60 fps to now to a constant 30 to 20 fps. Keep in mind that even turning all of the graphic settings to low doesn't help with the performance. I use a HP Pavilion 23-b017c on Windows 10 64-bit operating system. I know that it's low end system and at this point it's an 8 year old computer, but it ran Minecraft Bedrock Edition with no sweat at default graphic settings pre-1.16.200 update. I believe it just the quirks that always occurs when integrating a new graphics engine (RenderDragon) as well as the "RTX" feature into the game that can cause issues with stability and performance. Even when not using RTX at all. Although, I really do hope that these issues can be fixed, if possible.