mojira.dev

GEORGE

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Bug still exists on 26.2-snapshot-6 when Graphics API is set to OpenGL. When Vulkan is enabled, the resource pack fails to load to begin with due to MC-307387

Steps to Reproduce:

  1. Enable the provided resource pack

  2.  Place any block

Observed Results:
Observe that every block (or texture rendered by an atlas) becomes green, as the animate_sprite_blit shader in the resource pack is showing green if GameTime == 0

Expected Results:
GameTime should not be 0 and instead should be the correct value, like all other core shaders, and the condition should resolve to false, rendering all blocks correctly.

[media]

this is not an issue when using opengl

This appears to be because of a missing this.shaderCache.clear() in VulkanDevice#clearPipelineCache

[media: IMG_1838.jpeg]

For some reason the Twitch Cape is currently experiencing technical difficulties and has been removed to unlock until the issue is resolved. So I’m affraid you will just have to currently wait until Mojang announces that the cape will be available if they ever do. Sorry for your effort into getting it. Hope this helped.

Hello there, please make sure that both devices are on the same version of Minecraft as incompatability issues may be the cause of this. Also you may need to check your Microsoft/Xbox multiplayer settings to ensure that they are setup correctly to allow both players to join each other. Hope this helps or gives you an idea of the issue.