Steps to Reproduce:
1. Create a block using the render method alpha_test_single_sided, which I will call block A.
2. Create another one with alpha_test_single_sided_to_opaque, this is block B.
3. In the world, place the blocks in the same chunk, and move away until they become opaque.
Observed Results:
Block A becomes opaque when viewed from a distance if block B is in the same chunk as it.
Block A is hidden only when there is no block B in the same chunk as it.
Block B works as expected.
Expected Results:
Block B should become opaque when viewed from a distance, while block A should be hidden.
Example Pack
Block A (web)
Block B (fern)
What happens
Note that the A blocks that are outside the chunk work as expected.
More information
The area filled with concrete blocks extends from block 0, 0, 0 to 15, 0, 15.
Upcoming Creator Features are not required to reproduce this issue.
This seems to happen with any geometry, not just minecraft:geometry.cross
I can confirm that in version 1.20.32 this still occurs.
Yes this has been happening since version 1.20.30, there is also a bug that occurs after changing the tick delay in the command block.
Steps to Reproduce:
1. Create a block using the render method alpha_test_single_sided, which I will call block A.
2. Create another one with alpha_test_single_sided_to_opaque, this is block B.
3. In the world, place the blocks in the same chunk, and move away until they become opaque.
Observed Results:
Block A becomes opaque when viewed from a distance if block B is in the same chunk as it.
Block A is hidden only when there is no block B in the same chunk as it.
Block B works as expected.
Expected Results:
Block B should become opaque when viewed from a distance, while block A should be hidden.
Example Pack
[media]Block A (web)
[media]Block B (fern)
[media]What happens
[media]Note that the A blocks that are outside the chunk work as expected.
More information
The area filled with concrete blocks extends from block 0, 0, 0 to 15, 0, 15.
Upcoming Creator Features are not required to reproduce this issue.
This seems to happen with any geometry, not just minecraft:geometry.cross