mojira.dev

GreenPlanet669

Assigned

No issues.

Reported

MC-253288 I want to talk to Arisa Incomplete MC-233727 Wolf fell from a high place Incomplete MC-220741 . Incomplete MC-218037 crash whilst ticking/rendering screen Duplicate MC-217561 villager pathfinding is still kind of broken Invalid MC-216904 invisibility doesn't work anymore Awaiting Response MC-214735 Horse disappears when dying while riding it and reloading the world while it's unloaded Fixed MC-214708 sweeping attack exists Invalid MC-210317 lighting issues Incomplete MC-209941 Dogs don't attack each other anymore Works As Intended MC-209938 weird delays are happening... I'll explain in the description Invalid MC-206380 banner marks on maps don't show their design when using an edited banner Invalid MC-204915 cats are missing some legs Duplicate MC-204546 mobs are randomly freezing Duplicate MC-204523 mobs are randomly freezing Invalid MC-201217 everything freezes and stops after about 15 seconds of loading my world, most likely low tick speed lag Awaiting Response MC-200415 game auto-saves after pet dies Invalid MC-199679 Structure names disappear when leaving a structure block interface Cannot Reproduce MC-182206 rain passes through blocks Duplicate MC-181868 Gamerule randomTickSpeed doesn't affect fire spread anymore Confirmed

Comments

Hello Arisa! How's your Saturday going?

comment comment comment comment 

I wonder why this hasn't been fixed yet.

Update: I was able to make my world usable by using NBTExplorer to change my player's position to the world spawn, so now the game won't crash when I open my world because my player is out of the "danger zone" (the area in the world that causes the game to crash).

Like I said in one of my comments, The world crashes a few seconds after loading the world, so I can’t wait 10 seconds if the game crashes after 2 seconds. For some reason, the game isn’t making crash reports for the crashes when I load that world, so I can’t give you the crash report to those crashes.

Here's another crash report I found on Event Viewer: 

Log Name: Application
Source: Application Hang
Date: 1/30/2021 8:16:31 PM
Event ID: 1002
Task Category: (101)
Level: Error
Keywords: Classic
User: N/A
Computer: DESKTOP-9B7QKPJ
Description:
The program javaw.exe version 8.0.51.16 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.
Process ID: 16e4
Start Time: 01d6f77f49e49045
Termination Time: 19
Application Path: C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\javaw.exe
Report Id: 5cb10d7f-cf54-449c-b3f1-224e4951cd66
Faulting package full name:
Faulting package-relative application ID:
Hang type: Unknown

Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Hang" />
<EventID Qualifiers="0">1002</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>101</Task>
<Opcode>0</Opcode>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2021-01-31T03:16:31.6080288Z" />
<EventRecordID>26748</EventRecordID>
<Correlation />
<Execution ProcessID="0" ThreadID="0" />
<Channel>Application</Channel>
<Computer>DESKTOP-9B7QKPJ</Computer>
<Security />
</System>
<EventData>
<Data>javaw.exe</Data>
<Data>8.0.51.16</Data>
<Data>16e4</Data>
<Data>01d6f77f49e49045</Data>
<Data>19</Data>
<Data>C:\Program Files (x86)\Minecraft\runtime\jre-x64\bin\javaw.exe</Data>
<Data>5cb10d7f-cf54-449c-b3f1-224e4951cd66</Data>
<Data>
</Data>
<Data>
</Data>
<Data>Unknown</Data>
<Binary>55006E006B006E006F0077006E0000000000</Binary>
</EventData>
</Event>

I also looked up what the crash code -805306369 means (the crash code that I keep getting). Apparently it means the client is running out of memory. The JVM not being allocated enough memory which could be why the game is crashing, but I don't understand how a certain area in my world is causing the client to not have enough memory.

12:34:37.393

Preparing to launch minecraft client for 21w03a

12:35:02.398

Checking installations.

12:35:02.401

Minecraft client 21w03a is ready to start.

12:35:02.403

Starting!

12:35:04.938

Using default game log configuration client-1.12.xml (outputs XML)

12:35:13.216

Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'

12:35:14.349

Setting user: GreenPlanet669

12:35:14.810

Backend library: LWJGL version 3.2.2 build 10

12:35:17.165

Narrator library for x64 successfully loaded

12:35:17.564

Reloading ResourceManager: Default

12:35:26.281

OpenAL initialized.

12:35:26.282

Sound engine started

12:35:26.835

Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas

12:35:26.972

Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas

12:35:26.972

Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas

12:35:26.974

Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas

12:35:26.976

Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas

12:35:26.976

Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas

12:35:26.977

Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas

12:35:28.644

Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas

12:35:28.648

Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas

12:35:28.649

Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas

12:35:47.044

Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]

12:35:47.046

Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]

12:35:47.048

Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]

12:35:47.050

Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]

12:35:47.052

Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]

12:35:47.080

Reloading ResourceManager: Default

12:35:48.149

Loaded 7 recipes

12:35:48.575

Loaded 989 advancements

12:35:50.332

Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'

12:35:50.494

Starting integrated minecraft server version 21w03a

12:35:50.494

Generating keypair

12:35:50.839

Preparing start region for dimension minecraft:overworld

12:35:54.131

Preparing spawn area: 0%

12:35:54.131

Preparing spawn area: 0%

12:35:54.132

Preparing spawn area: 0%

12:35:54.132

Preparing spawn area: 0%

12:35:54.132

Preparing spawn area: 0%

12:35:54.132

Preparing spawn area: 0%

12:35:54.132

Preparing spawn area: 0%

12:35:55.012

Preparing spawn area: 0%

12:35:55.013

Preparing spawn area: 0%

12:35:55.812

Preparing spawn area: 12%

12:35:58.470

Time elapsed: 7613 ms

12:35:59.040

Changing view distance to 12, from 10

12:36:01.379

POI data mismatch: never registered at fx{x=109, y=56, z=27}

12:36:02.178

POI data mismatch: never registered at fx{x=103, y=56, z=22}

12:36:12.377

GreenPlanet669[local:E:999b81d5] logged in with entity id 332 at (-2822.1517109315155, 56.0, 895.5)

12:36:12.440

GreenPlanet669 joined the game

12:36:14.094

Can't keep up! Is the server overloaded? Running 2836ms or 56 ticks behind

12:36:14.578

Loaded 895 advancements

12:36:39.785

 

12:36:39.785

Process crashed with exit code -805306369

A few days ago, I went through a nether portal to the overworld and a few seconds later, the game crashed. A month ago,  I noticed that when I go to that affected area with the low tick speed, the game crashes. I believe that the nether portal I came out of is near that affected area which explains why the game crashed when I came out of that portal. Since that the game auto-saved right after I came out of the nether portal, the world is stuck in this loop where if I load the world, the game would crash a few seconds after loading the world because it left off in the overworld, making the world unplayable. I tried optimizing the world again but it still kept crashing. I'll put the output log in another comment.

this happened to me today and I got the same exit code. I believe the game crashing has something to do with my bug report MC-201217

I used the /fill command to fill up an area with water, but the lighting keeps getting messed up as shown in the picture.

no I actually want dogs to be able to attack other pets when I hit a pet right be before taming it. I find it fun to make dogs attack other pets.

Thank you very much! Can you explain why there was a warning telling me to backup a world whenever I hover over a world that was already loaded in 20W51A? I wonder how that had to do with touchscreen mode being on. Also, that warning disappeared when I turned touchscreen mode off.

I never said this was a suggestion.