mojira.dev

IImoxi

Assigned

No issues.

Reported

MCPE-219284 Enchanted armor doesn't show reflections and normals in Vibrant Visuals Awaiting Response

Comments

I'm definately sure the way minecraft on GDK captures the mouse is capped at 125hz.

Unplayable. The stutter is the worst at 90fps@90hz (vsync or not) and none at 125fps/hz. I have a 500hz monitor and the game feels as if im playing capped at 125fps. This issue is the also present for my brother’s pc.

1.21.114 is the last version without this issue.. servers eventually will drop support for these versions and this is my last hope.

This happens to me too and i got the MSI gf66. This might be to do with optimus and no mux switch Which has been an issue since 1.16…
I tried:
- Disabling fullscreen optimisations
- Turn off Vsync in the Nvidia control panel
- Turn off Vsync in the Intel control panel
- Turn off Vsyinc i nthe minecraft options.txt
- Installing windows 10 from 11
With all that its capped only when im in Fullscreen and still no screen tearing in either which means input lag.

I use an external monitor to help but it still doesnt get rid of the problem fully. I would prefer screen tearing over frame skipping.


I use RTSS to measure my FPS.

[media: windowed.png]

[media: fullscreen.png]

I have this issue on my laptop which has an integrated gpu and an rtx 3050 TI. However, not on my older PC which just has an nvidia rtx 2060 super. My gut is saying it is to do with the the windows compositor / DWM

Edit: Optimus laptop, Fps is unlocked with windowed not fullscreen.