Here it is: Chiseled Plastic Texture Pack (its mine btw): https://www.mediafire.com/file/26oe81yw5zmedwb/CPTP_1.3%252B.zip/file
I have checked with the unmodified files and found out that the empty armor slots and MAYBE the leather armor is my fault. However the elytra, clock and compass textures seem to not appear despite the name of each texture is correct and the texture pack is enabled. I might also try making a pack that fixes this issue.
you still have to state how you 'swim' in the air, if not mojang is not gonna fix that
Hi there, When I played on my phone today (iPhone SE 2nd gen) on 1.16.210, it was having the same issue as my iPad 6th gen (I may be wrong), Honestly, it is quite a few months since this bug was found and yet is still hasn't been fixed, and now spreading to my phone. Btw, if you load a world with eh lowest render distance, load a world. After doing so, set the render distance to the highest... and it can work with no lag or any loading issues. So I think it's the code inside the loading area that could be causing the issue. Thanks and have a great day 🙂
For me, I can just change the resource packs and it would get pass the loading screen
This may be intentional. Because you are suffocating, its maybe the same reason for you are drowning. The code may be: if player is in block, oxygen bar appear. since water is technically a block, it will appear.
was your skin different too? it may be an error that Minecraft thinks you are a new player. Have you deleted the account? Or played from an very old version (a few years ago) and updated to the latest version?
I think is a block conversion error, it tells you that java version needs to be updated first and then you move to bedrock, not sure but i think so.
if you dont allow mob drops in your minecraft world, it will be like that. not a bug.
I may sound like a nerd here but I think this is most likely how the world renders the textures of blocks, probably rendering all the textures including the sides that are touching other solid textured blocks, and then removes those textures. and i believe the Bedrock team is working on it, as i have seen it becoming faster at loading since when the bug was found