mojira.dev

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Assigned

No issues.

Reported

MCL-18441 Launcher error Duplicate

Comments

Auto jump is way too jumpy now. Running along 2+ block high walls (solid blocks, not actual walls) makes you constantly jump. This started with 1.13 fox update. I'm playing on a realm on various Android devices.

For example running in 1w x 3h high mine shafts with auto jump on makes you constantly jump. Running down 1 wide stair tunnels will make you constantly jump.

Auto jump is way too jumpy now. Running along 2+ block high walls (solid blocks, not actual walls) makes you constantly jump. This started with 1.13 fox update. I'm playing on a realm on various Android devices.

For example running in 1w x 3h high mine shafts with auto jump on makes you constantly jump. Running down 1 wide stair tunnels will make you constantly jump.

Auto jump is way too jumpy now. Running along 2+ block high walls (solid blocks, not actual walls) makes you constantly jump. This started with 1.13 fox update. I'm playing on a realm on various Android devices.

For example running in 1x3 high mine shafts with auto jump on makes you constantly jump. Running down 1 wide stair tunnels will make you constantly jump.

This happens to me ever since the 1.8.0 update (pandas), I'm not using any texture packs or add-ons. I have narrowed it down to the coordinates of where I save and quit. I don't have cheats enabled so don't I have the actual number coordinates. Several things happen depending on where I save and quit. Some examples I can reproduce at various save and quit coordinates (all within a house with a floor that is 3 blocks tall (3 air blocks, then roof block):

  • on reload, instead of being in the house, I am a few blocks north, outside my house

  • on reload, I am on the roof of my house

  • on reload, I am at what appears to be the build height limit and a few blocks north and I fall to my death

Again, I can reproduce these by saving and quitting at specific coordinates. I now avoid these coordinates and have built a pool to fall into safely just in case I save and quit at the coordinates for that scenario. I've tested the pool and it works.

Same issue on Google Pixel 3. I first started seeing this issue with the 1.8.0 update