OK SO: there is a weird temporary way of fixing it: Decreased performance; hear me out
I tested on realms an in creative world. If you summon 100 - 200 mobs and you are looking at them, this is when my framerate drops to around 30, the input delay is much much better for some weird reason. as soon as you /kill @e, the horrible input delay returns. Also not looking at the entities revert back to the horrible input delay. The only reason im here is because i found this out by accident when i was running my gold farm, i had the trident killers of and had lots of zombified piglins spawn because i like on the realm when its really laggy and then as it killing them once i turn the trident killer back on, it gets faster and faster and then is back to normal. Before i turned the tident killer on, i noticed that i had extemely less input delay than normally! Really hope they fix it because only just now i realised how ive gotten used to something soooo bad and how it used to be. Is it because of Render Dragon?
OK SO: there is a weird temporary way of fixing it: Decreased performance; hear me out
I tested on realms an in creative world. If you summon 100 - 200 mobs and you are looking at them, this is when my framerate drops to around 30, the input delay is much much better for some weird reason. as soon as you /kill @e, the horrible input delay returns. Also not looking at the entities revert back to the horrible input delay. The only reason im here is because i found this out by accident when i was running my gold farm, i had the trident killers of and had lots of zombified piglins spawn because i like on the realm when its really laggy and then as it killing them once i turn the trident killer back on, it gets faster and faster and then is back to normal. Before i turned the tident killer on, i noticed that i had extemely less input delay than normally! Really hope they fix it because only just now i realised how ive gotten used to something soooo bad and how it used to be. Is it because of Render Dragon?