Just tested it, and it's still an issue in 1.5.
Happens when coming out of fullscreen as well.
This isn't the only issue - the following all exist (some aren't OS X specific):
The following system-wide OS X text-editing shortcuts do not exist:
Cmd+A/C/V/X - should be instead of Ctrl+A/C/V/X
Option/Alt+Left/Right - should move back and forth by word (like Ctrl on Windows)
Cmd+Left/Right - should be the equivalent of Home/End
(extension of above) Cmd+Shift+Left/End - should select everything before/after the cursor
Cmd+Backspace - should delete everything before the cursor
Alt+Backspace - should delete the word before the cursor
System-independent issues (not just OS X):
Ctrl+Shift+Left/Right - only selects one word
Ctrl+Right - should 'hug' the word rather than jumping past the trailing space.
Reasons why the code does what it does:
You include Cmd as a recognised alternative to Ctrl, but a lot of the key combinations you listen out for are detected by their C0 code, which of course will only include the Ctrl character.
Well I searched for "OS X text box" and didn't get anything, so I posted this. I guess I should've done a more thorough search then...
This seems to be different in 13w06a as far as I can tell, although it's very glitchy when it has a redstone lamp below it and is surrounded by blocks.
Because that way the launcher can update the main game without having to do some magic to update itself.
It's the launcher jar, which on OS X is at "Minecraft.app/Contents/Resources/Java/MinecraftLauncher.jar".
If you really want to get a refund, go to http://help.mojang.com/customer/portal/articles/359338-mojang-refunds-policy
Vote it up then.
Dinnerbone - are any of these textures loaded on a background thread?
But clicking to focus Minecraft triggers a click when in the pause menu (hover over the return to game button, Cmd+Tab out and then click anywhere in the Minecraft window).
I also have this bug sometimes, and clicking fixes it (even in full screen). Maybe somehow LWJGL thinks it has lost focus?
Reproduced with 1.4.7 (unmodded).
I don't think this is necessarily resolved - the reporter didn't state that they were doing it in Creative (although it is highly likely).
Ah ok thanks for that! Any reason why not?
Same thing for me on Creative mode on my iPad (iOS 6.0.1) - tapping it just builds/breaks the block.
Issue appears to be then that polar bears from spawners do not spawn on grass in frozen ocean biomes, but instead only spawn on ice. I have attached screenshots as such, showing spawner on grass spinning indefintely, and a spawner on ice, having spawned a polar bear and then turning back into a pig spawner.