mojira.dev

Jason Gambrell

Assigned

No issues.

Reported

No issues.

Comments

Have the same issue with the newest snapshot.

I was working underground and came up to find almost all of my villagers dead?, I guess.  The couple left did not go into their houses.  Had to start over with the same seed, happened again except no villagers and only pillagers. 

I had to start my world over because the villagers do NOT go into the houses during raid, I guess, and die.  My villagers disappeared.  When I tried a new game with the same seed and newer snapshot, villagers did not spawn.

The trading is still listed as a bug; otherwise, it would be easy to fix as saying it is a new trading structure (which has not been announced.).  I would have an extreme dislike for Minecraft if trading becomes less than it is in 1.13.  I would say do away with trading if it become less useful than the 1.13 version.  I do agree Bedrock and Java versions should be similar.  When P.E. became Bedrock, a trading structure appeared , and the trading (Bedrock version) still seems to have the same trading leveling up structure as 1.13 Java version.

I still get a lot villagers who will sell out of trades on their first tier of trading.  They will be out of everything and never get new items.  Others will trade and unlock new trades at ratios that were not the same in 1.13. I would have to buy everything just to get the next tier in trading.   I was beginning to think Mojang was changing the trade system at first.  Been kinda bummed out with the game because of the trade being broken.  This is survival mode only.

I just started a new game in 19w05a.  The shepherd and armorer traded somewhat correctly.  I was able to unlock new trades.  The rest of the professions stayed at the first level.  All of my villagers are not restocking as you trade with them like you use to.  The shepherd is no longer buying white wool and I keep on buying shears to no avail.