mojira.dev

Jatzylap

Assigned

No issues.

Reported

MC-262715 Player passengers do not positionally correlate with mounted vehicle teleportation Duplicate MC-249159 java.lang.IllegalStateException: Trying to access unbound value / Unbound values in registry - Valid dimension types or worldgen settings can be invalidated on world reload Duplicate MCL-20878 Parity issue: Launcher language doesn't affect the language of the Minecraft.net page it redirects to Works As Intended MC-202940 Hand animation plays although item frame is out of reach Fixed MC-188536 "-" within the Fast graphics description is an incorrect spelling for tree leaves Duplicate MC-183381 Vanilla datapack disabled crashes the game (again) Duplicate MC-176864 Mirrored custom model scaling does not render correctly Confirmed MC-171504 Loading window appears to one side before it is resized upon launch Confirmed MC-167138 Minecart acceleration prevents ability to go up Rails Invalid MC-164821 Replacing a container with identical state values can replace it despite this being considered impossible Confirmed MC-162573 A white outline is rendered on composters' edges when viewed from far away Fixed MC-154668 Invalid characters crash the game in jigsaw block input upon pressing enter Fixed MC-148967 Baby Villagers can now generate in a Village without any Adult Villagers all by themselves Works As Intended MC-145693 F5 camera freezes when the player model looks straight up and down Fixed MC-144693 Channeling or Channelling enchantment is spelled differently to book and original ID Invalid MC-142246 Elytra causes Player model to flicker at high speeds Duplicate MC-140490 Rainy weather cannot be heard anymore when minimalizing particles Duplicate MC-136123 Blocks disappear behind Player when switched to F5 mode in a 2x1 block corridor Duplicate MC-135597 Players can sleep next to aggravated Zombie pigmen with the peculiar chance of getting stuck in bed Cannot Reproduce MC-133921 Some characters flicker oddly when obfuscated Fixed

Comments

Can confirm in 1.21.2-rc1.

Yes, this still happens in the newest version to date.

I can confirm this issue in 1.20.2.

The game seems to scan all potential devices for audio (not just audio devices).

Thus far, I have discovered in 1.20.2 that the issue also occurs on a resource pack reload. 

For example, this bug had been affecting my connected mouse which I had fixed by disconnecting the mouse (example 1). When my mouse was disconnected, the issue came back after a game relaunch and was fixed by connecting it (example 2).

Example 1:

[21:02:38] [Render thread/INFO]: Audio device was lost!
[21:02:38] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[21:02:38] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[21:02:38] [Render thread/WARN]: Failed to reset device: Invalid Device
[21:02:38] [Render thread/ERROR]: Get attributes size1616449638432: Invalid device.
[21:02:38] [Render thread/ERROR]: Error starting SoundSystem. Turning off sounds & music
java.lang.IllegalStateException: Failed to get OpenAL attributes
    at ejl.i(SourceFile:222) ~[1.20.2.jar:?]
    at ejl.a(SourceFile:178) ~[1.20.2.jar:?]
    at gdn.h(SourceFile:116) ~[1.20.2.jar:?]
    at gdn.a(SourceFile:106) ~[1.20.2.jar:?]
    at gdn.a(SourceFile:238) ~[1.20.2.jar:?]
    at gdq.a(SourceFile:272) ~[1.20.2.jar:?]
    at eqv.t(SourceFile:1961) ~[1.20.2.jar:?]
    at eqv.d(SourceFile:1237) ~[1.20.2.jar:?]
    at eqv.f(SourceFile:856) ~[1.20.2.jar:?]
    at net.minecraft.client.main.Main.main(SourceFile:253) ~[1.20.2.jar:?]

Example 2:

[21:29:37] [Render thread/INFO]: Audio device was lost!
[21:29:37] [Render thread/WARN]: Missing sound for event: minecraft:item.goat_horn.play
[21:29:37] [Render thread/WARN]: Missing sound for event: minecraft:entity.goat.screaming.horn_break
[21:29:38] [Render thread/ERROR]: Get attributes size2618220208336: Invalid device.
[21:29:38] [Render thread/ERROR]: Error starting SoundSystem. Turning off sounds & music
java.lang.IllegalStateException: Failed to get OpenAL attributes
    at ejl.i(SourceFile:222) ~[1.20.2.jar:?]
    at ejl.a(SourceFile:178) ~[1.20.2.jar:?]
    at gdn.h(SourceFile:116) ~[1.20.2.jar:?]
    at gdn.a(SourceFile:106) ~[1.20.2.jar:?]
    at gdn.a(SourceFile:238) ~[1.20.2.jar:?]
    at gdq.a(SourceFile:272) ~[1.20.2.jar:?]
    at eqv.t(SourceFile:1961) ~[1.20.2.jar:?]
    at eqv.d(SourceFile:1237) ~[1.20.2.jar:?]
    at eqv.f(SourceFile:856) ~[1.20.2.jar:?]
    at net.minecraft.client.main.Main.main(SourceFile:253) ~[1.20.2.jar:?]

 

Clone of MC-262324 and MC-261202 which resolves display markers and mob vehicle discorrelation with player passengers.

Additionally, I can confirm similar behaviour manifesting in every other mountable vehicle (e.g. boats) to have also been fixed in 1.20-pre3.

Yes, this issue has affected 1.19.4 as well as every 1.20 snapshot release to date.

EDIT: It now seems to concern all perspectives.

Could be the result of the fix of MC-183309.

Surprising how most of the related hand animation bugs weren't at all mentioned in the 1.19 changelogs.

I have heard of custom biome id issues, but these aren't.

The datapack attached has the necessary world data for vanilla world generation including the now essential "noise route" field.

EDIT: After investigating the issue further, I noticed that it affects a more general cause with worldgen noise settings and that the one presented by the reporter seems irrelevant for a fix has been explicitly stated in the attached game log.
Thus, I would suggest updating the report concerning a more up-to-date issue with the provided datapack for it prevents the world loading once the new generation settings are stored into the level.dat file.

I see. It could be that I'm simply experiencing an issue in the way my browser deals with cache. I doubt it; if the Minecraft website's language can be input manually through the address bar (and is usually independant to the IP address), can't the launcher language affect the website page language at all?

This could potentially be a technical issue similar to MC-160845

That I knew beforehand; must have forgotten to remove it in the summary (as it is now confirmed to affect both perspectives). Also appreciate the change @Chandler.

Can confirm a crash when renaming the dimension after generating it. It has registered the dimension already but under a different name (which it attempts to re-create)

EDIT: This is working fine with the updated datapack provided. Have you tried testing the issue in 1.16.2 pre2 ?

Chain command blocks execute in a straight line; try setting an unconditional chain block at every start of a certain direction (without the direction facing any other way but away from the last block or this will cause a partial chain indeed).

Funny enough this bug hasn't been resolved for US english.

EDIT: or wasn't

That's because the last Pre-release was minutes from being released. (Never had this one before!)

Confirmed for 1.16-pre4

Can confirm for 1.16-Release Candidate 1

Glad that this is a bug, and not a translation error in the English language to be reissued on Crowdin.  🙂