WHY THE HECK WOULD 1.6.2 BE OBSOLETE?
ITS LIKE SAYING 1.8 IS OBSOLETE!
This is not a bug! You see, when you put redstone current (e.g, lever or redstone torch etc.) down it is carried through the rails. Thus, if you destroyed another redstone current, the other redstone current would be carried on.
That is, just, WHY??? I WAS USING 1.6.2!
I wonder if it has to do with world size. I was playing on the 19w08b snapshot prior to 19w09a with no issue. When I updated to 19w09a, I still had no issue. At this time, my world save file was relatively small. When I updated I decided to do a bit of creative flying to look for Pillager Outposts.
I stopped after awhile. Now, my current world save file size is almost 1GB. after about the 500MB mark, I noticed my world started to have issues with chunk loading for new chunks, and trying to respawn took ages.
Upon starting a new world on 19w09a, I dont have any of these issues.
So I am curious what the save file size is of others reporting this issue. It would seem like the integrated server is having the same kind of problems handling large worlds that a normal server would if it lacked proper resources.
Now, I launch the game with a 6GB ram allocated to Minecraft, and I dont use mods. My CPU is an i7-3700 quad at 3.4ghz....so old, but more than enough to even run modern games.
This tells me that there is something wrong coding wise with the integrated server, likely with how resources are allocated. An immediate fix would simply be removing the integrated server....cause well, we dont need one in SP, and MP has a dedicated server system.