mojira.dev

JochCool

Assigned

No issues.

Reported

MC-262303 Volume and pitch of underwater step sounds are unchanged Works As Intended MC-259838 Decomposed transformation sometimes requires all properties to be set Works As Intended MC-259373 The Treasure Room of a Bastion Remnant does not always have two Netherite Upgrade Smithing Templates Works As Intended MC-249956 Lamps in ancient cities can contain waterlogged stairs Duplicate MC-249761 Trapdoor of Ice Box in Ancient Cities is by default open Fixed MC-241184 World border is not visible through the water surface Won't Fix MC-236663 Command blocks do not display command in their UI Fixed MC-233073 The world border size can be wrong when upgrading from old worlds Won't Fix MC-225352 Geodes have not been made "significantly rarer" Fixed MC-224960 The spectate command does not work between dimensions Fixed MC-193115 You can go through a portal while being dead Duplicate MC-159061 Game sometimes crashes when maximising the window Invalid MC-133401 In superflat worlds with preset 'The Void', the far southeastern block of the stone platform does not generate Duplicate MC-124434 Crash upon load: "Unable to fit minecraft:blocks/lava_flow" Duplicate MC-123053 Game crashes when using an item with a tag in the CanDestroy or CanPlaceOn NBT tag Fixed MC-123001 Custom tags can match air if they contain an invalid block name Fixed MC-122088 The result of /seed does not get properly stored using /execute store Works As Intended MC-105960 Entity ID in chat tooltip uses old format (e.g. ArmorStand instead of minecraft:armor_stand) Fixed MC-103035 Dragon Egg doesn't create fallingdust particles Fixed MC-101958 When using the same target selector argument multiple times, only the last argument will be used. Duplicate

Comments

Not fixed. I can't find any difference between the behaviour in pre3 and pre4.

Interesting. For the data merge command specifying all properties is not a requirement though, it's only summon and data modify.

I cannot reproduce this. If I remove the blocks supporting a painting, the painting breaks after a short amount of time also if I don't walk through it.

Probably caused by MC-186538 or a similar bug.

Can confirm for 1.19.2

Can confirm. It seems to be always ½ block to the left and down.

May be related to the fix of MC-249764 because it seems to be always the same pillar. Some more examples (both seed 1):

  • /tp @s 3101 -38 3483

  • /tp @s 8164 -38 202

small_portal_statue is an identical structure to small_statue.

Kinda fixed in 22w06a, but there's still a particle on screen off to the side a bit, on the side where you are holding the firework.

Can confirm that this was fixed in 1.18-pre3

Affects 1.18-pre1

Another side effect of the world border moving in real time is that it can move while the world is still loading, effectively jumping a big distance even though the world isn't even ticking yet.

Affects 21w39a (also, I found out this wasn't fixed before it was cool 😎 /s)