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JochCool

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Not fixed. I can't find any difference between the behaviour in pre3 and pre4.

Interesting. For the data merge command specifying all properties is not a requirement though, it's only summon and data modify.

I cannot reproduce this. If I remove the blocks supporting a painting, the painting breaks after a short amount of time also if I don't walk through it.

Probably caused by MC-186538 or a similar bug.

Can confirm for 1.19.2

Can confirm. It seems to be always ½ block to the left and down.

May be related to the fix of MC-249764 because it seems to be always the same pillar. Some more examples (both seed 1):

  • /tp @s 3101 -38 3483

  • /tp @s 8164 -38 202

small_portal_statue is an identical structure to small_statue.

Kinda fixed in 22w06a, but there's still a particle on screen off to the side a bit, on the side where you are holding the firework.

Can confirm that this was fixed in 1.18-pre3

Affects 1.18-pre1

Another side effect of the world border moving in real time is that it can move while the world is still loading, effectively jumping a big distance even though the world isn't even ticking yet.

Affects 21w39a (also, I found out this wasn't fixed before it was cool 😎 /s)

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