I have the same problem since th. 1.19.11 and still I'm the 1.19.20, and I don't know what the heck to do
retire what I said before, the game is still unplayable, the freezes are not in game but there is still there, has been several times that the game freezes in "generating world" and when I try to close the game, it crash, and still the game freezes when autosaves, not so much and not always but still there
The game still freezes, not so much, it's a lot better than before, but still have all their problems, this is not more than superficial fix but the core issues are still there, I don't test it in split screen but in single player offline at least is playable
I've got killed and after that the game stucked in "generating world" and no respawning, everytime this gets even worse, please fix it or give us our money back
It was addressed in the 1.18.32 and 1.18.33 but after the 1.19 was released is unplayable again, the game still freezes and is really really frustrating
The freezings was addressed in the 1.18.32 but in the 1.19 it started to happened more frequently, even if it's more tolerable than the every 10 minutes freezing in the 1.18.30 and don't take so much, freezings are now more frequent and still annoying, the game was at least playable despite the chunk loading lag, block breaking lag and audio delays, but now it's unplayable again, I can't believe that this is happening again, it's really disappointing, it leaves the switch version as the worst of all console version.
I didn't find the a chunk loading issue ticket that's why I became here again, someone have opened a ticket for this issue?
Maybe there is a new ticket for the block breaking lag?
Chunk loading gets worse in the 1.18.33 update? it's really annoying get lost because you can't take visual references of the place that you are, because few blocks away there is nothing, I've noted that the chunk loading lag is more persistent when the game it's autosaving, and talking about the autosaving, the game autosaves in almost every moment causing occasionally block breaking lag and sometimes not so frequently freezings in a 60.0 MB world, survival, offline. The game is playable again but really needs improvement and fixes cause it still have really irritating problems that notoriously affects the player experience, that in a small world like mine, how is in bigger worlds with farms and mobs and things like that?
Freezes are still persistent, it freezes for about 1 or 2 minutes when I was swimming and when the game reacted again I got drowned.
In a 50 MB world, offline single player
Edit: after the freezing, I start to have the lag in block breaking and occasionally freezings
I have some crashes while I save and quit and try to close the game program and sometimes doesn't login in my Microsoft account or take much time, is not always but it happens frequently
I believe that the ticked should be reopened cause despite the fixes of 1.18.32 addressed the freezings, chunk loading and another issues, there are still here and still can cause (and are causing) problems to other players, mostly them that have huge worlds and probably more time played
Well, the updated partially correct the freezings and the game it's now at least playable in a small world like mine (50 MB) , but still have crashes when I try to close it from the menu, this without mentioning the freezings that the people with bigger worlds have, despite the game is playable again, it still needs some fixes
It's not perfect but it's good, the problems with the rendering distance is still low but is acceptable and does not freezers
Well, if they will not fix it and considering the unplayable state of the game, can we get our money back?
I have suffered the 1.18.31 version in switch and here are my conclusions after playing several hours
First there are not improvements since the 1.18.30, the chunks are really slow to load, having an intense popping effect with a really low level of draw distance
The freezings are the same, every time when autosaves more or less every 10 minutes being same annoying than before but for now it's a bit better than before, taking little more time to autosave, with every freeze taking 35 seconds (timed)
I don't know that it's only me but everytime when I play and save my game, the game archives gets bigger even if I don't discover new chunks, is this normal?
Tested in single player, survival, offline a 38 mb save file
Honestly I'm thinking that this will not be fixed, at least not In short term
I updated the game and in a 35 mb world, the freezes are still the same than the 1.18.30 update, I don't have an so much advanced or big world, really I don't feel any improvement
Yeah, even if don't have mobs around, still freezes
Disappointed but not surprised
This is not fixed, reopen the ticket please