mojira.dev

Jonas Gierer

Assigned

No issues.

Reported

MC-69533 Huge World Generation Gliches with seed -630666582824199719 Duplicate MC-66118 Weird /entitydata behaviour when used with dx, dy, dz Incomplete MC-53322 /execute command not executing some commands at the right position Works As Intended

Comments

No, it's MC-315

That's what I meant:

MC-315 - Chunks do not delete properly remaining in a newly created world if the same world name is reused

Again, I'm very sorry but I didn't remember naming my Custom World Gen test world the same 😞

Try to generate a world with the exact same seed, but a different world name, and tell me what you see.

Okay, that actually did fix it. I'm sorry, I must have used the same name when testing out 1.8's new Custom World Generation :/

Could you try and test this bug with changing the setting of your keyboard? (Language options in control panel)
Test if it's also not working on AZERTY and QWERTY.

I changed my keyboard layout to en_us and it did not take a screenshot. (It's the backward slash \ by the way)

@galaxy_2alex

Duplicate of MC-315

That can't be the issue since I never used that world name before.

Do you guys use an AZERTY lay-out? Otherwise I could test it later.

The german keyboard layout is QWERTZ

Normally, that area should be light blue (fog):

[media]

What happens if you set your Render Distance down?

For me it works as intended:

[media]

As far as I know this is intended now because it doesn't only change your FOV but also your actual speed.

Sometimes if you change the entity selector to something else and then change it back it works for a short time, but then it randomly stops working again.

Try this:
/execute @e[*type*=WitherSkull] ~ ~ ~ summon PrimedTnt ~ ~ ~ {Fuse:0}