Probably not a gamerule, as that would require cheats to be on. Just a coding switch
Actually, I just noticed in the picture: It has MC 1.6.1. I think I might've found a recent bug/screenshot and posted it. I think this ticket should be closed, unless this still has to be fixed in 1.6.2
Thanks!
I found another seed with the same thing: -454 78 -752 in -786688341. This may help
(My idea above that is. I forgot to specify my idea)
See MC-23829, I'm just saving time and I would have to write the exact same thing here if I wanted to. What I meant by (in the sentence) I couldn't find IT, I meant the world. I must've deleted, very sorry. If we could find any one else with the same issue, we may have some luck at solving this. Or, not that this HAS to be done, Mojang could try my idea. I'm not sure if they could, but it's just my idea and I don't know much about it.
Sorry Ezekiel, I always forget that the current version of Minecraft is 1.6.2, so I fixed that. Yes, it is a 1.6.2 seed, so I assume that it is still a problem (Well, not really a problem, but it can be fixed). If it helps, the other bug I wrote above has the same seed (also posted by me). Thanks!
I couldn't find it, but a fix (for Mojang) could be to flatten terrain if there's gravel, since their path's are. But then again, if there's gravel in a mountain, looking for a pit in it could help, which it shouldn't. It's just a simple fix I thought of out of random, so I guess I'll wait until this bug gets assigned.
Sorry, I don't know the seed right now, but I'll find it
I've had that bug, too and it's pretty annoying. That's all i gotta say...
I think TNT just isn't programmed to work with fire charge
Yes, but even if it's like that; it still works with flint + steel
I would love to edit this, but I can't. I don't know if the player is floating above the horse, but I thought it was on it's neck at first
Normally an ocelot would require 3-5 fish, so 'tons' wouldn't fit there. I was having the same bug, and in case it matters, my (renamed) ocelot that I spawned in creative mode wouldn't tame after feeding it 6 fish. This also happens in 1.5.2, and I could reproduce it. It would be awesome to have this bug fixed. I also have a few things in case they matter:
Originally, ocelots wouldn't tame, but Notch turned that into a feature, by making them harder to tame (1.4.7)
They won't tame (1.5-1.5.2)
This may be the spot we're talking about it on, but I don't know. There could be many 'ocelots won't tame' posts, so I don't know. But there's my opinion, speaking that it was 1.5.2 when I posted this.
Oh, sorry. But you think it should drop like, one charcoal, because it's y'know, burning. Or should it drop anything? I don't think it should drop a boat, that's for sure.
Also, please exuse my wonderful SkyDoesMinecraft statue in the corner. I just love butter!
D'oh! Why do I always get duplicates!? I try to submit bugs that no-one else has seen! Oh, well. I guess I'll check the other bug out, then.
It should turn into a villager... that's a tough one. Are you sure you fed him the apple or threw the potion at him?