Image uploaded. Now as I said before, I am no expert with redstone, but I did research YouTube and other various outlets and that comparator should shut the clock off, if I understand it right, but the clock just keeps flickering.
I can recreate it and take a shot if you give me a few. I ended up scrapping it and starting over with a different system. Could not figure it out. If it helps it was powered by a line of redstone two long, leading into the dropper that was facing up, and had a button as activation. There was no other redstone or power around it. I'll get a pic in just a few.
Toyed around with this all night last night and decided to post it this morning. Shortly after posting figured out that droppers are working but a system I am trying to use is broken. I am not redstone savy enough to explain it but I will try. It involved a dropper facing up into a dropper facing into a hopper facing down into another dropper that faces back to the original dropper to create a cycle. There is a comparator facing out of the last dropper and into a redstone clock. When an item is in the dropper with the comparator facing out of it, it should stop the redstone clock but it does not.
So when will the other issues be fixed. The ones that made it through seem to be the least important to enjoying the game.
It is the same on mine whether multiple players or not
Wow, I never imagined it would be such a simple fix. I tried it and it worked. Thank you, killerbeenl