mojira.dev

Kyler Chin

Assigned

No issues.

Reported

MC-96694 Item Damage Value Graphics Glitch Incomplete MC-94580 Console Spam Duplicate MC-84438 Add /gamerule allowWeather [true]or[false]or[rainy]or[thunder] Invalid MC-69334 Slow tick speed Invalid

Comments

perhaps we could do a better job of packet switching on the ping.

I set up a 15w51b server and client. All the players are putting intense lag on the ticks even though we are just walking in survival. The Server has 1.5G of Ram and Is extremely powerful.
Maybe Ram management and packet switching fixes would be great
I believe this is the same thing:
[19:50:11 WARN]: GlitchedPixels is sending move packets too frequently (7 packets since last tick)
[19:50:11 WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2049ms behind, skipping 40 tick(s)
[19:50:12 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)
[19:50:16 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)
[19:50:18 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)
[19:50:30 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)
[19:50:30 WARN]: GlitchedPixels is sending move packets too frequently (7 packets since last tick)
[19:50:33 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)
[19:50:35 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)
[19:50:35 WARN]: GlitchedPixels is sending move packets too frequently (6 packets since last tick)