mojira.dev

LadyEternal

Assigned

No issues.

Reported

MC-301573 Relative teleportation across dimensions is inconsistent Unconfirmed MC-300187 Interacting with items with certain components in the inventory causes a crash Fixed MC-296778 Item models scaled across multiple GUI slots don't render properly Duplicate MC-279534 Display entities use interpolation duration value for teleport duration Fixed MC-279002 Hanging signs in block display entities always render as attached Duplicate MC-277762 Consumable crossbow animation displays oddly in first person Confirmed MC-277761 Consumable sound component only allows default sounds Duplicate MC-277376 Consumable block animation inherits shield behaviors Fixed MC-277019 Execute command teleporting across dimensions does not use correct relative coordinates Fixed MC-170982 Debug pie chart doesnt go away Duplicate

Comments

Yes, I’m aware of the intended behavior for the nether teleport, and what I’m describing is not that. The intended behavior would mean repeatedly teleporting to and from the nether without moving otherwise should leave you at the same coordinate set in each dimension, but the current behavior seems much more exponential. Run the commands back and forth a few times and you’ll see very clearly what i mean by “wildly"

Looks like that is describing the same issue, guess I didn’t search well enough before submitting. Not sure why that one would be labeled invalid, though.