mojira.dev

LeeSpork

Assigned

No issues.

Reported

MC-280070 Tripwire incorrectly set to "attached: false" state when broken and replaced quickly Duplicate MC-280069 Tripwire is visually disconnected upon placing last string in the tripwire line Duplicate MC-269295 Jump bar progress renders unused pixels from dynamic texture atlas Confirmed MC-264611 Button widget UV is different than it was in 1.19.3 Duplicate MC-264610 The game hangs if "border" in button.png.mcmeta is changed to half of "width" or greater and you try to open the Game Menu Fixed MC-237653 dispensers do not equip mobs with equipment with /gamerule mobGriefing false Cannot Reproduce

Comments

The fix looks really inelegant compared to how it was in previous versions (compare "test 3rd pre-release.png" and "test 1.19.3 game menu.png" that I attached to the issue). However, it does fix the issue, and I can't think of any actual resource packs off the top of my head that this would cause noticeable issues for, so I guess I can't really complain

I thought I would add my screenshots to show how different the UVs used by the buttons are the new snapshots. As they show, it is no longer safe to use more than 4 pixels on the right side of the button wdigets textures, which will break several resource packs that use more than 4 pixels to create a custom edge shape for their buttons.

I'm getting the issue that I cannot launch old versions of the game such as Alpha and Infdev versions, as someone else also reported at https://bugs.mojang.com/browse/MCL-12691

Failed to download file, the file contents differ from what was expected.
Name: jinput-platform-2.0.5-natives-windows.jar
URL: https://libraries.minecraft.net/net/java/jinput/jinput-platform/2.0.5/jinput-platform-2.0.5-natives-windows.jar
Filename on disk: jinput-platform-2.0.5-natives-windows.jar
Path: C:\Users\LBLog\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput-platform\2.0.5\jinput-platform-2.0.5-natives-windows.jar
Exists: File

I dislike this change. Now I only need to make one pair of armor for everything. No more specific armor sets for things like the wither boss, playing with TNT, etc, thus making preparing for the wither less fun. Additionally, since every individual armor piece is now more valuable (and you no longer have an extra set from the wither), so losing your maxed out armor to lava or whatever will now be much less fun than it already is.
Overall, this change appears to reduce the overall fun levels in the game for no reason, and I recommend that the "works as intended" resolution is reconsidered.