mojira.dev

Lex de Jesus

Assigned

No issues.

Reported

MCPE-162967 Items Dropped While Swimming on a One Block High and One Block Wide Tunnel Despawn and Disappear (Realm) Duplicate

Comments

Hello. I have experienced the same bug. I have this one block water tunnel that I swim through to get to my base. If I drop any item while in this tunnel they disappear.

I confirm that this bug still exists for skeletons and spiders in 1.19.

The OPPOSITE of this happens in 1.16 Bedrock Edition. Most types of mobs, including the player, gets a higher hit cooldown at Regeneration IV and above. At Regeneration V, regular mobs are unkillable even with a sharpness V netherite sword because you can only hit them once per second. Do you think I should report this as a new bug? This is on bedrock anyways.

I already have a video ready to backup my claim. Android Version 9.2, phone model vivo 1915.

This happens to me even in a single-player world. Usually makes me take suffocation damage but the damage is not too bad. What's really bad is that you cannot sprint-dig straight without stopping.

A bit unorthodox solution, but since some people use the Wither boss for farming purposes, can we have a toggle switch that can make the wither drop all blocks or not drop anything at all? This way, you can turn the drop all blocks on when farming, and drop all blocks off when fighting.

This is just in consideration for people that make Wither-based farms. I, personally, just for the sake of fighting the wither with no lag, would prefer if no blocks dropped at all.

Same issue persists in Android Bedrock Version. It doesn't matter if it's in survival or creative mode, or if it's in easy, normal, or hard. It always crashes when damaging a raid-spawned mob. Then, after crashing and reopening the world, all the raid mobs disappear while the raid bar is still there.