mojira.dev

Lorenzo Federici

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Assigned

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Reported

MC-275532 Inconsistent capitalization for "fps" Confirmed MC-275426 bundle.png and bundle_open_back/front.png use two different color palettes Works As Intended MC-233937 Chest Knob goes up by 2 Voxels when Open Duplicate MC-229835 In the new Credits file, on line 2135 there's a “ instead of ” Duplicate MC-229831 Enchanting Table's GUI has three pixels in the top-right corner that shouldn't be there Confirmed MC-229735 German "ß" is confused with Greek "β" Won't Fix MC-216456 Maps in Cartography Table are bigger than they should Cannot Reproduce MC-187660 Text overlaps buttons when importing multiple datapacks Confirmed MC-183850 Horse armor bugs the horse bridles (also, there's a Z-fighting) Duplicate MC-183821 "Game Mode Switcher" bottom hint text isn't centered Fixed MC-182346 Minecraft Java Game Rules' "Cancel"/"Done" are 1 pixel higher than the others Won't Fix MC-172229 Piglins have 4 ears Works As Intended MC-158293 While advancements tab is opened, heads are bugged in the toast notification Duplicate MC-141444 Heads' second layer is not in the right position Duplicate MC-133679 Minecraft 1.13-pre9 crashes after opening a 1.13-pre8 world with data packs (only that world crashes the game) Awaiting Response

Comments

Edit: Should be “Stack swaps” and “Stacks swap”, […]

In 25w31a, the new Shelf block has:

  • “Item placed” appears when you insert minecraft:air into (= empty) one of the slots. It should be “Item taken” or “Item removed”.

  • “Item swaps” and “Items swap” appears when multiple items from the same stack are swapped. Should be “Stack swaps” and “Stack swaps”, or just always “Items swap”.

Technically patched in 25w31a.

I honestly prefer the older ones, but the newer ones look more polished, which might be what Mojang intended to use. Whatever the intended palette is, I hope they can make it consistent before 1.21.2. I've seen they've updated the blaze texture (MC-144327) after 5 years, so it seems logical to fix it soon.

I made it clearer, hope it helps.

Can confirm in 1.21, even after the icons got separated from their main texture file.

I've added some more screenshots where it's more visible. You can notice how even the pivot point is technically wrong as it gets in the top part of the chest during the animation.