mojira.dev

Mariusz Puszkiewicz

Assigned

No issues.

Reported

No issues.

Comments

Jack, armor stands drops armor, tools and weapons tho. Boats and carts are transportation containers, why anything inside them supposed to be permanently connected to them, without ability to use them for something else like it was before. Boat with chest can't be used to transport mob or second player, because place for those is occupied by chest that can't be separated from boat (same goes to carts). Looks like an issue/bug.

P.S. Campfire is the only craftable item that can be uncrafted, at some point. 😉

I think I have this issue to (v 1.18.0), for the first time ever (never had it before with 1.17.x or older). In my single player world that's on my android device I experience server type of lags, like when you break a block and you wait couple seconds to see and hear block's breaking or when you wait for pick a stuff that floats on the ground. Same with opening/closing things or punching mobs, everything has delays. And then it stop's for a while (couple of minutes I think), probably without time regularity.

Same issue on android and MCPE v.1.18.0, old single player world. If I don't try to open chest in minecart I can access to anything that have interface/inventory. But interaction with chest in minecart break's everything that should show ui (player inventory and other "tool" blocks), for chests (all types) an attempt to open shows only the opening animation but without inventory window and every "opened" chest locks in open position. After that I can only "Save and quit" my world and back again to unlock inventories, without using again minecarts with chest tho.

It's more like world rendering bug (or something similar)... If you go too far from spawn point highlight (or/and "destroy" texture) will be stretching to other blocks.
I've got same effect in couple minecraft days of journey. I'm walking in one direction, first I saw that blocks highlight are same like on screenshots. When I went much further it was worse, for me ends on highlight spreaded to probably 6-7 blocks (whole width of my device screen) and I need clear flat ground without grass or other things and look at the right block to see stretched highlight on that many blocks, without those circumstances highlight (destroy) texture will not even show.