Still affect 1.0.2 on both Windows, and Android 😞
That makes no sense? "Click tap right in list"? I can re assign buttons reset them etc. The trigger works perfectly in other games I've tried but it just doesn't register in mcpe? The default for attack destroy is trigger 2 but I cant assign it and it does nothing in game?
Screenshot of the affected button working in Bluetooth Gamepad tester
Oh did want to add, that the button is reported in the Bluetooth testing app as key "313 BUTTON_R2 Key code 105".
We also have
key 310 BUTTON_L1 KC 102
key 311 BUTTON_R1 KC 103
key 312 BUTTON_L2 KC 104
key 312 BUTTON_THUMBL KC 106
All the other keys work, so shame 313/105 doesnt. Have attached screenshot of that app with the keycodes it's 105 that doesn't (highlighted)
This is also still affectin 1.0.0 the new version on local on phone, and Windows 10 Beta, and my realm. No change since the release 😞 Makes making farms a pain!
Affected a single player on Windows 10 Beta (0.16.2), and Android when on realms.
Chest connected to hopper on mob farm, open chest game instantly crashes, also affected a friend on my realm with iOS version (iPad). Removed the hoppers, same issue, even when trying to break the chest it crashes....
Please resolve
I have problem in Windows 10 Beta, PE for Android, locally and playing on a realm. Have a baby villager (now only one adult and one baby as them damned Zombies got the other adults), and it won't grow up. Been hours and hours of game play. 0.16.2 on both Windows and Android.
So so far, tried to make a chicken auto farm (baby chickens don't die when growing into lava...), then tried a mob farm... Nope bug when opening chests connected to hopper crashes game instantly, and now this. Maybe I will try and convince the kids that real Minecraft is playable ( no idea how they can play on touch controls anyways!)
I've just had my NEW issue closed, as a duplicate of this one. Well Blazes DO spawn OK, wither skeletons don't. Details below. Please re open and resolve/change the functionality, if it is 'expected' functionality.
1.0.9 Windows 10 edition on a Realm:
No longer getting wither skeletons on fortresses I've previously found them at (have 3 skulls from them). Not sure when this stopped happening (more worried about my white sheep at 1.0.8 heh), but spent hours half slabbing in and around a fortress and didn't see one wither skeleton, lot's of blazes, but no withers
I did notice this line on the offical release log of 1.0.0 "(Guardians, wither skeletons & blazes respawn naturally again when switching from peaceful game mode to easy/normal/hard; however, they will only do this in newly generated structures, not ones that have already been discovered.)"
I know this has been reported and duplicated many times. (See MCPE-16292 for a list of others), but the Blazes spawn fine (not just at spawners). I have NEVER switched to peaceful mode on my realm (might have switched between easy, normal and hard), but if the blazes are spawning, why aren't wither skeletons. Even IF it's the case that switching from peaceful stops them forever... What? Why? That's a bug/issue! As I said never switched to peaceful (it's cheating IMO!)
If this is a feature, and I have to find a 3rd fortress, and it happens again... grrr..