mojira.dev

Matthew Sumner

Assigned

No issues.

Reported

MC-107764 Switching versions causes Furnace contents to disappear Duplicate MC-28859 TNT is less powerful on easy, Normal, and hard modes than peaceful. Duplicate MC-1466 Monsters Spawning In light levels of Eight on SMP. Cannot Reproduce

Comments

Yes this is still a problem. And I have attached a world save file (TNT Cannon) from the current version (1.6.2) to prove it.

This was from my own issue report, but it describes how the players are being affected more clearly:

"When on Peaceful mode TNT has the capability of launching the player past sky limit. But on easy, normal, and hard modes TNT isn't able to do much; It can't even send players 50 blocks in one direction.
Regardless of survival and creative, this still happens in both game modes. I have attached the following a world compromised of a TNT cannon setup to prove this bug exists. I've tested TNT multiple times with this cannon and the results are the same no matter how the cannon is configured, even in survival and creative. Peaceful is more powerful than the other 3 modes."

And also I can support that no matter how much TNT, even three TNT will only launch you a short amount rather than peaceful mode.

Thanks, I never found this in the top pages in the search.

I can support this theory as my villagers were in holding cells above sea level. They may have clipped through to under the tower's base and drowned, but that was updates ago and I can no longer access That place because it was on an old server map.

I realize that f3 checks the light levels at head level. Though, mobs were never able to spawn like this in the past(in my experience) with a level 7 light on the ground and a level 8 above that.

I'm checking the levels at my feet.

The same thing is happening to me too whenever I tame more wolves. I play on a private server that only I play on most of the time and the exact same thing is happening 😞.

My villagers are despawning too even though I am near them. I think they're despawning when their chunks get loaded and unloaded. They're encased in cells in an Iron golem tower so as to not get infected. This is causing major problems in my farm.