I am having this same problem on Arch Linux. I am using Kwallet instead of gnome keyring, so that may be causing the problem. I can do some tests if you need me to, just let me know 🙂
I don't recall this working like that in older versions, there used to be a lot of texture packs that changed the steve texture and it affected multiplayer.
Even if it was intended, it's not optimal behavior. If I want to modify a default skin so all the instances of that skin look a certain way in order to fit in with my resource pack's artstyle, I should be able to.
I don't recall them working like that, there used to be a lot of texture packs that changed the steve texture and it affected multiplayer. Even then, it's not optimal behavior. If I want to modify a default skin so all the instances of that skin look a certain way in order to fit in with my resource pack's artstyle, I should be able to.
Can confirm, worried as it says “Editing the world’s settings now can’t change this”. Hopefully when it's fixed I can still earn trophies in my world.
@Matikiscool it was fixed the next day🔥👍
Can confirm for 1.21, although that doesn't matter does it?
Can confirm it still happens in 1.21.21
Cannot reproduce in 1.21-pre1.
Can confirm.
Can confirm.
Hi, after the launcher updated I was able to log in, but when I later rebooted the problem arose again.
I am having this same problem on Arch Linux. I am using Kwallet instead of gnome keyring, so that may be causing the problem. I can do some tests if you need me to, just let me know 🙂
@Lunarian
Thanks a lot for uploading clear, short and high-quality video 🙂. It shows this problem really clearly.
I don't recall this working like that in older versions, there used to be a lot of texture packs that changed the steve texture and it affected multiplayer.
Even if it was intended, it's not optimal behavior. If I want to modify a default skin so all the instances of that skin look a certain way in order to fit in with my resource pack's artstyle, I should be able to.
I don't recall them working like that, there used to be a lot of texture packs that changed the steve texture and it affected multiplayer. Even then, it's not optimal behavior. If I want to modify a default skin so all the instances of that skin look a certain way in order to fit in with my resource pack's artstyle, I should be able to.