mojira.dev

Michael Guidry

Assigned

No issues.

Reported

MC-102567 Applying the "Saddle:1" NBT tag does not saddle a horse Invalid MC-88565 An issue which was falsely claimed to be a duplicate Duplicate MC-88486 An issue which has been falsely resolved as "work as intended" Works As Intended MC-85232 Invisibility status effect does not make the player visible to themselves Invalid MC-84948 JSON text claims to be invalid Duplicate MC-84323 Custom player skins not rendering Invalid MC-84321 Using the name "leviation" in effect command does not work Invalid MC-70555 Baby horses rendered as adult horses Duplicate MC-59705 Blocks not rendered correctly while being moved by pistons Duplicate MC-56686 Abandoned issue Incomplete MC-54845 Rain particles not rendering Fixed MC-53620 Curved rails rotated when viewed from the bottom Duplicate

Comments

Yes Marcono, it still happens to me. I just got done trying other commands to target myself after dying and respawning such as "kill @p" and "execute @p ~ ~ ~ summon Creeper", and both claimed that "the entity UUID provided is in an invalid format." I also tried replacing @p with @a, and nothing happened to me.

False alarm, my skin just rendered as the Steve skin.

Well, FVbico, on the Minecraft Wiki, it says, "A ghastly sound is played when the explosion occurs. This sound is not centered around the Wither, instead it can be heard equally from all areas of the map. It can also be heard by other players throughout dimensions."

Well, Kumasasa, one day when I went in the end and used the /execute command to summon primed TNT on the Ender Dragon, I was about 40-50 blocks (maybe?) from the Ender Dragon when he died, and I still heard the death sound as if I were right there. So I would assume all players hear the Ender Dragon dying similarly to how everyone hears the Wither spawning.