mojira.dev

Michael Williams

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Assigned

No issues.

Reported

MC-221899 Some mobs turn invisible/display oddly when viewed through/above water Duplicate MCPE-92039 Mobs won't spawn Incomplete MC-158558 When entering a villager trading window with a consumable in hand, the player will consume the item. Duplicate MC-81871 Textures flicker between white and normal Cannot Reproduce

Comments

Bug still persists on entities loaded from 21w15a even when world is updated to 21w16a.

All new entities, spawned or given the glowing effect in 21w16a, are fixed.

/data merge, remove, etc. does not clear the effect, as the effect is technically not applied to the mob according to the game (after attempting to /effect clear in both 21w15a and 21w16a), only the rendering is effected.

However, in the entity folder for the world save, the game still recognizes that the glow effect is applied to 21w15a mobs, and even creating a brand new 21w16a world save with the Caves&Cliffs datapack, and pasting over the entity folder from a previous 21w15a world save to the new world, will not fix the bug for the older entities, even after attempting /data and /effect commands.

Thanks for your input. Even when I switch to hard it doesn’t work. Hopefully they fix the issue soon. On mine, the game will start spawning now but then stop and repeat the process. Hoping they fix the issue soon. Do you use bedrock or java?

The bug was completely random.
Me and my brother were both unable to re-create the bug.

Nothing different happens when I downclock my graphics card except for lower FPS.

It's only in the Nether.

My graphics card is over clocked (like mad) but this does not happen anywhere else or in any other software.
Not even in other Java games.

Forced crash report added as an attachment.