Seconding what Dom states above. As long as I don't connect to my MSFT account, the game runs fine (aside from online features which require the account). I can create a new world, play, build, whatever - as soon as I try to log into XBL, the game crashes. On subsequent loads, it crashes on startup. If I reset the app, it works again as above, and logging into XBL breaks it again.
I'm on a Yoga C630 / Snapdragon 850, looks like this might impact all ARM64 laptops.
I am also seeing this message on my ARM64 Windows laptop, so it looks like the issue is not limited to the Surface Pro X. Is there any plan for an ARM64 specific build?
[media]Issue still occurs on 1.16.40. Is there any way I can run the 32 bit Intel version instead of ARM?
When did they update the blog post? Previously, it did to mention Windows on ARM in the list of discontinued platforms.