mojira.dev

Modsynite

Assigned

No issues.

Reported

MC-226145 Raid ends as defeat when a single villager loses its job. Awaiting Response MCPE-94731 'Tipped arrows' on off-hand with infinity bow shoots normal arrows infinitely instead of tipped arrow. Duplicate

Comments

I moved a single villager to my house and my villager had to Fisherman job.  I started the raid and two rounds later it said defeat (no evokers nor vexes yet), I then hurriedly went to the place where my villager is at and I still see him there and he doesn't have his job as a Fisherman anymore.

What I think happened is that, when the villager lost his job as a Fisherman somehow, the raid detects it as no villager since it needs a job block or a bed.

I'm not if this is an intended feature or not.

If this was an intended feature, then I am sorry. But I don't think it should work that way.

Did you set pillager patrol mob event to false? If it is then enable it back by doing /mobevent minecraft:pillager_patrols_event true.

That feature isn't implemented in the Bedrock Edition. The only way to crawl is using water source blocks and by sprinting if needed.

It took me some time on what freezes the game. But I finally found the issue like 2 days later, it was this. This bug happens with windows 10 as well and the newest version 1.16.10.

For me though, it's when a player jump opens a shulker box. That's the time when my game freezes. Not sure though, but I believe this only happens to users that is not opening the shulker box and like within the chunk or simulation distance, again not sure.