This bug has been fixed in 1.13.1-pre1, /execute if block/blocks
now return if the chunk is not loaded and it can be used with /execute store
. void_air is definitively useless.
Still in 18w32a...**
FIX PLEASE !!!!!!!!
Confirm for 1.13-pre2
Ok it's too bad, it would be a good feature to improve this command... :/
Yes, but normally, if you test with if
or unless
, at least one of the conditions should be validated, ok if you don't want to activate testing with void_air
, but validate unless
condition for each coordinate outside loaded/valid chunk.
Confirm for 1.13-pre2
Confirm for 1.13-pre1
I found the best way to fix it, just set the visibility to false, and after reset to true, it works but not as expected by the game ...
Confirm for 1.13-pre1
Confirm for 1.13-pre1
It's very very worrying for the French players considering the imminent arrival of the 1.13... :/
New fact, it's only a visual bug, when you test with the "get" command, these are the expected values.
And when you quit the world et reopen it, the problem is solved.
Confirm for 18w22c
I tried to do some tests directly with NBT tags with the following commands in minecraft:repeating_command_block
:
/execute store result bossbar foo:bar value run data get entity @e[type=minecraft:pig,limit=1,sort=nearest] Health
/execute store result bossbar foo:bar max run data get entity @e[type=minecraft:pig,limit=1,sort=nearest] Attributes[0].Base
When you create bossbar before executing previous commands and after you execute commands, no problems, it works.
But when the targeted entity dies, it broken.
After that, I tried another test with only "set value" of bossbar and no problems even if the targeted entity die and after yo summon another entity.
I think the problem is when you set the max value in the same time you set the value of the bossbar.
the only way I found to solve this problem is to remove the bossbar and recreate it.
Confirm for 18w22a
Confirm for 18w21b
Confirm for 18w21a
I don't want to test NBT tag but Item tag name, like block tag or function tag. it's possible to write item or block tag name in CanDestroy/CanPlaceOn, why not for NBT testing?
Confirm for 18w16a
Confirm for 18w16a
You have forgotten minecraft:effect color params
Confirmed for 18w16a
Not fixed, with new world generated in 18w07b, Sea grass still override monuments blocks
[media]
If you targets the other chest, you can replace the item but only with slot ID less than or equal to 26. But, at the moment, all slot IDs more than 26 are useless. So either you delete these IDs, or you fix this bug, but I think it would be useful if you fixed this bug. It could be useful to replace an item in the second part of a large chest with only one block coordinate.