The bug
When I use this simple command in repeating command block, the movement is not regular as in the video attached.
Command:
/execute as @e[type=item] at @s run teleport @s ~ ~ ~-0.05
For all other entities, it works, just not for items.
Related issues
Attachments
Comments


Is this an issue in 1.12.2?

Oh yes, I just saw that, I thought it came from the last snapshot :S

Relates to MC-113006

Confirmed for 1.13.1.
Can confirm in 20w49a.
Can confirm in 21w03a.
Can confirm in 21w05b.
Can confirm in 21w17a.

Can confirm in 21w20a; also affects falling_block entities.

Can confirm in 1.17.1 Release Candidate 1. This might be the cause of MC-123320.

Can confirm in 1.17.1.
Would this ticket in fact be a duplicate of MC-4? If not a duplicate, then definitely related.

Related. An item entity's position (and motion?) is only updated to the client once every 5 ticks (at least not every tick, per the jitter); if that was changed to always update after a teleport, it'd fix this, but not MC-4; if the precision loss would be fixed, it'd fix MC-4, but not this. If it were to update the position every tick, it'd fix this, and parts of MC-123320, MC-113006 and MC-4, mainly the delay; the motion not being the same between client and server would be a different fix.

The video does not work for me, so I am attaching a new one.
[media]