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MC-304674 vì sao các pillager thường biến mát dù vẫn đang xêm lược? Invalid MCPE-148805 HUD and GUI hide automatically after playing for a long time Incomplete MCPE-139369 When playing with Realms, the opponent's skin becomes Steve Duplicate MCPE-139366 The disappearance of mobs Duplicate MCPE-139364 Lightning strikes every day and the resulting death of pets Incomplete MCPE-139362 A cat will follow you even if you are not standing Incomplete MC-217423 Emerald ore spawning too high Works As Intended MC-203931 Amethyst dupe Duplicate MC-196422 Hoglins and zoglins can turn their head too far Confirmed MC-189171 You can still enter the end after you died Duplicate

Comments

đừng sinh tồn mà ko dùng gamemode nhé

Golem spontaneously occurs with 20 beds, 10 villagers, and at least 75% of the villagers touching the occupational block.

This is not a bug, but a newly added setting related to
UI design

This is not a bug
The target is Gusto, not Happy Gusto

As far as I can tell from the video, this was just a failure to hold the shield.
The premise is that being able to hold the shield for a short period of time is not realistic.

That bug report is inaccurate
Placing torches under gravel destroys them
This so called bug has existed for some time
The cause is placing torches too early

When i playing minecraft for a long time (android)i will get fps drop and after the fps drop  the hotbar and joystick (i mean the thing uses for walk) automatically hid 

Oooh thank you! _

I'd love to see this fixed in the future release 😃

so far I was unable to reproduce this in a new world. Has anyone managed to do this? If not, it might have to do with certain chunks becoming corrupted in a previous version.

 

What I tried to do is to create a custom superflat world where I replaced the dirt layer with air, while keeping the grass above it. However there was not a single "light chunk" below the grass layer even after reloading. Everything was pitch black as expected

It seems like certain chunks reset their sky light to 15 when reloading the world. (The shadow seam is exactly at a chunk border) I can remove the sky light by filling the empty space and removing it again, but the sky light reappers after a while when I reload the game a few times. However it seems it's always the same chunks that are effected

[media]

same here you get a stack for some reason Jens pls fix this cause it duplicating bug :O

I didn't know that, Kumasasa. Thanks!

The real problem here is that if you create any world with cheats on and then force crash it, the report will say cheats off. I just tested it.

Oh yeah? /publish is not available when cheats off.

Why did you change this to Resolved? Is it really normal that some blocks works as survival and others as Adventure? Is it normal that a world created as survival shows that it is adventure? I don't understand.

Yes, I saw this! So it's definitely a bug because I created this world as survival, never changed it, and I can break most of the blocks normally!