mojira.dev

New McPlayer76

Assigned

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Reported

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MCPE-220718 Deferred: Armor trims don't glow or accept any pbr in deferred even when texture set, emissive material added Unconfirmed MCPE-220361 Suggestion: Add ability for changing lightmaps for bedrock players Invalid MCPE-220302 Editor: in 1.21.90.26 preview entities are bugged when paused Won't Fix MCPE-219883 General: Mobs spawn at day, in savanna biomes for unknown reason Duplicate MCPE-219882 Graphical: grass path blocks top face has shadows and Ambient Occlusion Unconfirmed MCPE-219242 Graphical: Bedrock's water looks way different than java Invalid MCPE-219108 Graphical: No "Biome Blending", "Anisotropic filtering" option available in settings like on java Invalid MCPE-219107 General: Mcbe doesn't have "Generate Structures" option when creating a world like on java Invalid MCPE-218972 Graphical: Hurt color & On fire color are different from Java Edition's Invalid MCPE-218907 Glass panes icons aren't 2d like on java Duplicate

Comments

Works in 1.21.72 and preview: 1.21.80.28, fix it

You need dx12 to run deferred

No it’s not fixed, please fix this in next update

[media: Відео без назви — зроблено у Clipchamp.mp4]

Yes, it still active in 1.21.80.28 and the deffered color invertion bug also the old bug where paintings don’t accept pbr and just glow themselves, please fix this all it so distruptive.

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