mojira.dev

Otis Phillips

Assigned

No issues.

Reported

MC-89266 Skeletons cannot shoot bows Fixed MC-87495 Using shield will reset weapon cooldown Incomplete MC-86538 Mobs AI is incompatible with the glowing effect Invalid MC-86287 attributes and data tags dont work with /summon Duplicate MC-86107 stat.walkOneCm adds score when you sneak Duplicate MC-83323 /clear not working correctly Duplicate

Comments

/summon Skeleton -329 57 906 {ArmorItems:[{id:diamond_boots,Count:1},{id:iron_leggings,Count:1},{id:chainmail_chestplate,Count:1,tag:{ench:[{id:0,lvl:2}]}},{id:diamond_helmet,Count:1}],HandItems:[{id:bow,Count:1,tag:{ench:[{id:48,lvl:10}]}},{}],ArmorDropChances:[0.0F,0.0F,0.0F,0.0F],HandDropChances:[0.0F,0.085F]}

ok, try spawning in a skeleton with /summon. That's how the glitch happened most of the time.

yeah. wait for a skeleton to spawn, then walk within its radius. It will walk towards you, as if it doesn't have a bow in its hands. Then, the bug happens.

this is a bug- it is the fact that mobs do not act properly with this potion effect.