Seems to have been fixed as of 18w01a; "result" may still be odd, but "success" seems properly isolated.
I seem to have accidentally created this in the WEB section. Sorry, was not intended, would someone please move this to the Minecraft project?
I did indeed read it carefully, and it matched what I had read in the update notes. If such information is, in fact, wrong, so be it.
Works as Intended.
The start depletion was listed in the 1.9 update logs.
One hopes that will change.
Under the new selector order, seems fixed.
Did some more digging; It seems to be caused by the "assets" tag in the <version>.json file in versions/<version>/. If that's missing, you get the aforementioned erratic boot.
It seems to be rather erratic, as I got a lot of "Missing sound event for thing.subthing" logs when booting 1.9-pre3.
Confirmed.
Yeah, I've seen this as well.
This is still an issue even though r=0 now does r=0.25.
Apparently, r=0 is totally broken now.
Gads, this bug is annoying.
Still present in 16w05b.
I know that, but it's a nice visual log.
Confirmed for 16w04a.
Confirmed for 16w03a.
Command: /summon ArmorStand ~ ~1 ~ {CustomNameVisible:1b,DisabledSlots:2039583,HandItems:[{id:"stone_slab"},{id:"stone_slab"}],ArmorItems:[],Marker:0b,Invisible:0b,Invulnerable:0b,NoBasePlate:0b,NoGravity:0b,Pose:{LeftArm:[0f,0f,0f],RightArm:[0f,180f,0f]},ShowArms:1b,Small:1b,CustomName:"",Tags:[]}
I haven't checked recently.
This got fixed, somehow.
I don't know, as since the removal of MC-92266 it's extremely difficult to replicate.