mojira.dev

Paul Ronquillo

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MC-134872 Game crashes after loading world 100% Duplicate

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I've been having this problem but specifically with grindstones. When I use a grindstone it seems like lots of the time xp orbs arent even generates and lots of the time when they are generated, they approach the player but sorta glitch and never get picked up. Often times they visually approach the player and then look like they start coming back out of the grindstone, so you get orbs continually coming out of the grindstone not able to be picked up. One of the other bug reports mentioned the irregular shapes of some of the new blocks being involved, so just an fyi, my grindstone was above an anvil, but not right above. I have an anvil, then a button on the wall, and then above the button is the grindstone. 

Sometimes when the orbs won't be picked up, if I close the save file and reopen it the orbs are then collectible. However it seems like more often now that doesn't solve it, instead when the save loads back up the xp orbs are just gone. So for me the grindstone is not really useful for getting xp right now.

Running snapshot 19w04a on ubuntu 18.04, but I think I started experiencing this bug before this snapshot. It seemed like there was a period when grindstones worked perfectly, but at this point not really at least for me. 

Experiencing the same bug. Running ubuntu 18.04 lts with  openjdk 10.0.2.

Sorry for the late reply. I tried deleting the voided json file and it worked right after that. Thanks!

Was playing around trying to see if I can get different results. I noticed when I open the launcher it says the launcher has a new version. I installed minecraft through the ubuntu repo through snap. So I tried updating through apt, and it didn't update, and I tried removing and reinstalling and it still said a launcher update was available. Since my original problem was dealing with the snap installed version, I decided to continue on rather than try out the deb file on the mojang website. 

I also tried creating a new world. And loading into the world was actually successful. After trying this I retried my 1.13 and it failed like normal but when I tried my 1.12 save it loaded successfully, which just to reiterate, I tried the 1.12 save tons of times previously and it didn't work. When I first was experiencing the crashes I had pixelmon and the trecapacitator mod installed for 1.12, and when I started getting the crash I removed them from my mod folder. Perhaps the reinstall I just did removed forge and removed some part of the problem. But the 1.13 save still has the same pattern. Loads, stops at 68% for a time, continues on to 100%, shows "loading world" and then crashes. The other successful attempts I just did actually got to show "joining server" and then actually loaded the world successfully. 

I've just added the world I was able to create successfully to the attachments and to my dropbox folder just in case it has any useful data. 

Sorry for the delayed reply, for some reason Jira doesn't like me. 

I've attached my 1.13 world, but my 1.12 world is bigger than 10mb so Jira is rejecting it. 

Here's a dropbox link containing both.

ihatejirastexteditor

I just wanted to note that using Sdusiron is right. Above you can see I said I had a lot of problems with chest lag. I've known for a while that my mouse is breaking down. I started using a different one and it works like a charm. No chest problems at all.

I just made an account just to comment on this. This isn't just a 15% of the time for me. I experience this 100% of the time. It makes any kind of interaction with any chests horrible. When it takes a half hour to get your sword or some food when it's right there is so frustrating.

For me this happens all the time, but I'm only able to actually get things to stay in the chests when I shift click. If I drag and drop, I have never gotten anything to stay. It even applies to rearranging the chests, but not as severe. I'll move things within my chest and close it and open again and it's like they weren't moved at all. But I usually just have to move them twice. It seems like when I take items out of the chests it's only when I interact with the item within my inventory (click on it or use it) that it disappears back into the chest.

I've been just playing single player. I'm currently running mods but it does this just the same way in vanilla Minecraft. I'm running Ubuntu 12.10 32bit, Java 7, 4GB DDR3 RAM, AMD Athlon II P320 Dual-Core Processor ×2.
I hope what I've shown helps.