mojira.dev

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The issue with fixing this is that it means the funny LED floors won’t be possible anymore, since those rely on subpixel placement. Personally i always prefer when things don’t rely on datapacks to work, though this is still a better approach than just removing it outright with no way for players to re-add it.

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no reason to fix an “issue” that just makes an intended feature easier to use i feel? This is just a positive thing to have in the game.

I believe that is a different thing that does not match my report, as seen by the video in this report.

The one you set this as a duplicate of is the intended minimum range of the spear, within which the spear isn’t supposed to be able to hit mobs at all. That means no damage, knockback, visibly being hit, no damage sound, no damage particles, etc.

What happens here is the mobs do in fact get hit, they play the damaged animation and sound and get knocked back, but they take no damage. This also seemingly happens even when you’re far enough out for the spear to still be able to deal damage normally.