I've had this issue again in 14w10c. This is really off-putting. The gameplay is unaffected, but the visual is weird.
I still have this issue in 14w05b.
Am having this issue in 14w05b. I think this is a problem with the blocks not updating as "solid," as I have had this issue with MCEdit as well.
Confirmed in 13w41a/b. I have found that another trick to stop it is to get within ~2 blocks of an open (to the sky) area. No shaders, no blindness, and it still happens. It's even happened to me with ~4 minutes left for the effect.
I have tried this on two computers, both of which caused the arrows to bounce off an invisible object before landing, then glitching back to the intended target. 1.5 fixed it, but 1.6.1 (The full update) brought it back.
Confirmed in 1.6.2 pre. Very annoying.
How do i fix then on android??