mojira.dev

Random Guyson

Assigned

No issues.

Reported

MC-256948 Enchantment glint on lodestone compass is scaled incorrectly Duplicate MC-240044 Biome blending when upgrading from 21w14a does not work Duplicate MC-222636 Caves generate far less below y=0 Awaiting Response MC-218610 Banners are unimpacted by light levels Fixed MC-214926 Lighting errors in 21w06a Duplicate MC-207366 Trying to modify the world height of a world after it's already been generated gives a null pointer exception Fixed MC-204924 Droppers and dispensers cannot output directly into another inventory Cannot Reproduce MC-204578 After updaying from 1.16.4 to 20w45a and generating new chunks, blocks no longer drop anything Awaiting Response MC-203395 Backing up large worlds (500+ MB) causes the game to stop responding Confirmed MC-197497 Smooth lighting transition from level 1 to 0 is not smooth Confirmed MC-196478 Trying to use custom noise settings in 1.16.2_pre_1 causes the game to crash upon trying to load the world Duplicate MC-195973 Configured features that use minecraft:decorated prevent all configured features from loading in custom biomes Awaiting Response MC-192887 Text on north/south wall signs is slightly dimmer than text on east/west wall signs Duplicate MC-190560 Chickens with the noAI NBT tag still lay eggs Duplicate MC-190526 /clone doesn't update cloned blocks Duplicate MC-188964 Some entities (such as villagers) get stuck on waterlogged bottom slabs Duplicate MC-186267 Parts of the eroded badlands generate floating on the surface of water Duplicate MC-182019 Observers do not conduct redstone signals downward Duplicate MC-181862 Structure block offset capped at 32 Duplicate MC-180195 Maps are messed up and covered in blotches and missing terrain Duplicate

Comments

I can also confirm, every block that had its name changed (the copper blocks) did not update properly. 

Waxed weather blocks don't NEED to exist because they can't get any more weathered. It'd be redundant.

This is the noise settings json I was using. It's the exact same as the one in the vanilla worldgen files provided by slicedlime.

{
"bedrock_roof_position": -10,
"bedrock_floor_position": 0,
"sea_level": 63,
"disable_mob_generation": false,
"structures": {
"stronghold": {
"distance": 32,
"spread": 3,
"count": 128
},
"structures": {
"minecraft:jungle_pyramid": {
"spacing": 32,
"separation": 8,
"salt": 14357619
},
"minecraft:nether_fossil": {
"spacing": 2,
"separation": 1,
"salt": 14357921
},
"minecraft:stronghold": {
"spacing": 1,
"separation": 0,
"salt": 0
},
"minecraft:shipwreck": {
"spacing": 24,
"separation": 4,
"salt": 165745295
},
"minecraft:monument": {
"spacing": 32,
"separation": 5,
"salt": 10387313
},
"minecraft:endcity": {
"spacing": 20,
"separation": 11,
"salt": 10387313
},
"minecraft:swamp_hut": {
"spacing": 32,
"separation": 8,
"salt": 14357620
},
"minecraft:bastion_remnant": {
"spacing": 27,
"separation": 4,
"salt": 30084232
},
"minecraft:desert_pyramid": {
"spacing": 32,
"separation": 8,
"salt": 14357617
},
"minecraft:igloo": {
"spacing": 32,
"separation": 8,
"salt": 14357618
},
"minecraft:pillager_outpost": {
"spacing": 32,
"separation": 8,
"salt": 165745296
},
"minecraft:mansion": {
"spacing": 80,
"separation": 20,
"salt": 10387319
},
"minecraft:mineshaft": {
"spacing": 1,
"separation": 0,
"salt": 0
},
"minecraft:ocean_ruin": {
"spacing": 20,
"separation": 8,
"salt": 14357621
},
"minecraft:fortress": {
"spacing": 27,
"separation": 4,
"salt": 30084232
},
"minecraft:village": {
"spacing": 32,
"separation": 8,
"salt": 10387312
},
"minecraft:buried_treasure": {
"spacing": 1,
"separation": 0,
"salt": 0
},
"minecraft:ruined_portal": {
"spacing": 40,
"separation": 15,
"salt": 34222645
}
}
},
"noise": {
"random_density_offset": true,
"density_factor": 1.0,
"density_offset": -0.46875,
"simplex_surface_noise": true,
"bottom_slide": {
"target": -30,
"size": 0,
"offset": 0
},
"size_horizontal": 1,
"size_vertical": 2,
"height": 256,
"sampling": {
"xz_scale": 0.9999999814507745,
"y_scale": 0.9999999814507745,
"xz_factor": 80.0,
"y_factor": 160.0
},
"top_slide": {
"target": -10,
"size": 3,
"offset": 0
}
},
"default_block": {
"Name": "minecraft:stone"
},
"default_fluid": {
"Properties": {
"level": "0"
},
"Name": "minecraft:water"
}
}

Will I need to create a new issue, or edit this one?

After further investigation, this only occurs on worlds updated from any 1.14.3 pre-release.

Can confirm, this is quite annoying. It goes away for nearby chunks when I reload chunks using F3, but shows up as soon as i move out of the immediate area.

Can confirm for 1.14 release

Confirmed for 1.14 pre-release 1

Confirmed. Amount of delay varies, but is usually quite long and noticeable.

This isn't a bug so much as an annoyance. I doubt Mojang is going to do anything about this.

Same for when using a hopper to place items into an inventory, including things with no UI such as composters.

Can confirm for 19w11a. POI not registered for eu{coordinates}. For me, it happens when a hopper tries to input into a composter. It would help if I had any idea what POI is...

Here's my crash report:

---- Minecraft Crash Report ----
// You're mean.

Time: 3/13/19 1:40 PM
Description: Ticking block entity

java.lang.IllegalStateException: POI never registered at eu{x=93, y=72, z=90}
	at aoz.a(SourceFile:72)
	at aox.a(SourceFile:36)
	at vc.c(SourceFile:1274)
	at vc$$Lambda$3083/2131146735.run(Unknown Source)
	at afy.execute(SourceFile:77)
	at vc.a(SourceFile:1273)
	at bfy.a(SourceFile:252)
	at blu.b(SourceFile:249)
	at blu.a(SourceFile:37)
	at blu$b.e(SourceFile:402)
	at agw.a(SourceFile:100)
	at bsp.a(SourceFile:310)
	at bsp.a(SourceFile:274)
	at bsp.v(SourceFile:180)
	at bsp.a(SourceFile:122)
	at bsp.g(SourceFile:109)
	at bfy.K(SourceFile:620)
	at vc.a(SourceFile:401)
	at net.minecraft.server.MinecraftServer.b(SourceFile:814)
	at net.minecraft.server.MinecraftServer.a(SourceFile:753)
	at dwc.a(SourceFile:128)
	at net.minecraft.server.MinecraftServer.run(SourceFile:628)
	at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Server thread
Stacktrace:
	at aoz.a(SourceFile:72)
	at aox.a(SourceFile:36)
	at vc.c(SourceFile:1274)
	at vc$$Lambda$3083/2131146735.run(Unknown Source)
	at afy.execute(SourceFile:77)
	at vc.a(SourceFile:1273)
	at bfy.a(SourceFile:252)
	at blu.b(SourceFile:249)
	at blu.a(SourceFile:37)
	at blu$b.e(SourceFile:402)
	at agw.a(SourceFile:100)
	at bsp.a(SourceFile:310)
	at bsp.a(SourceFile:274)
	at bsp.v(SourceFile:180)
	at bsp.a(SourceFile:122)
	at bsp.g(SourceFile:109)

-- Block entity being ticked --
Details:
	Name: minecraft:hopper // bsp
	Block: Block{minecraft:hopper}[enabled=true,facing=down]
	Block location: World: (93,73,90), Chunk: (at 13,4,10 in 5,5; contains blocks 80,0,80 to 95,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Block: Block{minecraft:hopper}[enabled=true,facing=down]
	Block location: World: (93,73,90), Chunk: (at 13,4,10 in 5,5; contains blocks 80,0,80 to 95,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
	at bfy.K(SourceFile:620)
	at vc.a(SourceFile:401)

-- Affected level --
Details:
	Level name: 4Beet
	All players: 1 total; [vd['SailorDoge'/820, l='4Beet', x=88.79, y=82.12, z=56.72]]
	Chunk stats: ServerChunkCache: 3906
	Level seed: -6035552635704855193
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: {}
	Level spawn location: World: (-225,64,-209), Chunk: (at 15,4,15 in -15,-14; contains blocks -240,0,-224 to -225,255,-209), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Level time: 13351973 game time, 1351460 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 1 (now: false), thunder time: 1 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
	at net.minecraft.server.MinecraftServer.b(SourceFile:814)
	at net.minecraft.server.MinecraftServer.a(SourceFile:753)
	at dwc.a(SourceFile:128)
	at net.minecraft.server.MinecraftServer.run(SourceFile:628)
	at java.lang.Thread.run(Thread.java:745)

-- System Details --
Details:
	Minecraft Version: 19w11a
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_51, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 3394462200 bytes (3237 MB) / 4697620480 bytes (4480 MB) up to 6442450944 bytes (6144 MB)
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
	Player Count: 1 / 8; [vd['SailorDoge'/820, l='4Beet', x=88.79, y=82.12, z=56.72]]
	Data Packs: vanilla, file/Arrow Motion (incompatible), file/Exolumina Data Pack (incompatible), file/More Items Helper (incompatible)
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.

Confirmed for 19w06a. It seems to happen when the campfire is just inside/outside loaded chunks, or just out of render distance.

Can confirm. From what I've seen, they appear further off target the higher up they are, although this could be a coincidence.

I can confirm that this does happen, I've had a lot of problems because of it