mojira.dev

Rheon

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Reported

MCPE-30162 Game Progress is not saving Duplicate

Comments

Regardless of your real life melons inability to grow, this issue is still valid as it is a parity issue between the two versions of the game.

Since they seem to be focussing on parity now hopefully seemingly minor things like this are addressed too.

More details on this:

  • Melon and pumpkin stems do not grow from seedling if an opaque block is above them.

  • Melon and pumpkins will not be produced by the stem if an opaque block is above the stem.

  • Melon and pumpkin stems do not provide observer update when they produce a melon or pumpkin (inconsistent with java version)

  • Applies to all platforms of 1.12

Been mucking around with this myself. The mobs seem to still be spawning at low Y levels outside of the normal 128 block radius that applies to other versions Its almost like in the bedrock version spawns are checked from Y=0 and go upward, checking for a place to spawn mobs in all currently ticking chunks.

Mobs will find the most obscure blocks on my spawner building with a view of the sky instead of spawning within the spawner itself.
Spawners like the one I have built have been used for years in other versions and still give thousands of items per hour.

Also happens in 1.2.9 Xbox one

Experienced today on xbox one realms. Full diamond two pieces with protection IV. Two players died this way one after the other. Approx 2mins apart. Was a long hike back to get our stuff.

Issue was encountered today, if this cloud sync is an issue perhaps allow users to opt out and only save locally.
Resubmitted as [MCPE-30162]