Well my issue really is similar to the ticket MCPE-167246, but I just genuinely believe it's different because they reported that one bad omen starts "two" raids in "separate villages" meanwhile mine starts more than two raids, and it starts both if i stay in the same village (or in my case I planted a villager with a bed on top of my pillager outpost to turn it into a tower defense) or i move into another. Raids used to be so much fun and a great source for emeralds for me but now I'm just avoiding doing raids and running away as soon as i see patrols, just to avoid all the trouble. I'm playing on a realm, if it helps.
I usually use my own texture packs and this one I've shown in pictures is Uno Reverse Cards by me (Roxelana69) but they work perfectly in non-realm worlds and all of the packs I tried (mine or someone else's) seems to have this issue in realms. Realm settings, at the moment, just doesn't seem to be subpack friendly.
No, it is different than my issue. I'm not referring to raid waves. if I either get a raid - victory after 7 waves (I play on hard mode) or I switch to peaceful mode to end the raid, another raid starts after around 30 seconds (after I turn the peaceful mode back off). And it doesn't end after two entire raids. it continues on and on no matter how many times I finish raids and get hero of the village title, the only way to end it is through either destroying villager beds or wait for the raid to expire. I can record a video if necessary but since raids take long to finish, it'd be a very long video and I doubt if I can upload that long of a video here.
There was a pillager outpost around 500 blocks behind the mountain where my base is, and I modified it. I filled the first floor with chests and stuff, lightened up the next 2 floors, and left the last floor untouched except putting fences and a fence gate around the place we would enter and exit the last floor. So pillagers spawn and stay on the last floor. I also placed a bed and a villager in a cage on top of the outpost's roof, which starts a raid instantly when I kill the raid captain. There's an open area around the tower and I fight the raid like a tower defense, and no I don't kill captains from the outpost further during raids.
This is what I'm doing most of the time, but;
The same issue continues and another raid starts even if I immediately fly off to my base (I have villagers in my base as well)
The same issue also continues and raids keep coming when I just defeat a patrol and enter a random village.
I have my world connected to a realm, but I also tried the raid bug outside of realm and it still continued.
Recently I saw that raids rarely stop after 2 or 3 victories, but most of the time they don't unless I end them through destroying the villager bed and putting it back.