mojira.dev

Sam Bauman

Assigned

No issues.

Reported

MC-40578 not launching correctly Duplicate MC-31912 shaders aren't working Duplicate MC-17720 resource packs issue[need help] Invalid MC-12881 Spawner unintended spawn Works As Intended MC-10978 dispenser fires every tick when being powered by redstone repeaters Duplicate MC-8134 frozen redstone clocks Duplicate MC-7422 communication error Duplicate MC-6938 spawn in blocks Duplicate MC-6681 repeater not locking Works As Intended

Comments

here is my manually triggered report:

---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 9/20/13 12:26 PM
Description: Manually triggered debug crash

java.lang.Throwable
	at awp.o(SourceFile:1336)
	at awp.aa(SourceFile:726)
	at awp.e(SourceFile:677)
	at net.minecraft.client.main.Main.main(SourceFile:104)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at bgc.a(SourceFile:297)

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bgh['buster_the_dog'/12, l='MpServer', x=1860.92, y=10.40, z=-351.88]]
	Chunk stats: MultiplayerChunkCache: 225, 225
	Level seed: 0
	Level generator: ID 01 - flat, ver 0. Features enabled: false
	Level generator options: 
	Level spawn location: World: (1845,4,-351), Chunk: (at 5,0,1 in 115,-22; contains blocks 1840,0,-352 to 1855,255,-337), Region: (3,-1; contains chunks 96,-32 to 127,-1, blocks 1536,0,-512 to 2047,255,-1)
	Level time: 2189 game time, 2189 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
	Forced entities: 7 total; [ut['Slime'/0, l='MpServer', x=1795.78, y=4.60, z=-288.87], ut['Slime'/1, l='MpServer', x=1837.69, y=4.00, z=-365.04], ut['Slime'/2, l='MpServer', x=1816.49, y=3.00, z=-289.59], ut['Slime'/3, l='MpServer', x=1872.43, y=5.01, z=-406.85], ut['Slime'/5, l='MpServer', x=1888.09, y=4.37, z=-279.74], ut['Slime'/7, l='MpServer', x=1936.71, y=4.00, z=-337.29], bgh['buster_the_dog'/12, l='MpServer', x=1860.92, y=10.40, z=-351.88]]
	Retry entities: 0 total; []
	Server brand: vanilla
	Server type: Integrated singleplayer server
Stacktrace:
	at bgc.a(SourceFile:297)
	at awp.b(SourceFile:1874)
	at awp.e(SourceFile:686)
	at net.minecraft.client.main.Main.main(SourceFile:104)

-- System Details --
Details:
	Minecraft Version: 13w38b
	Operating System: Windows Vista (x86) version 6.0
	Java Version: 1.7.0_11, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
	Memory: 158363216 bytes (151 MB) / 350969856 bytes (334 MB) up to 518979584 bytes (494 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
	AABB Pool Size: 7251 (406056 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 13w38b
	LWJGL: 2.9.0
	OpenGL: ATI Radeon HD 3200 Graphics GL version 2.1.8306 Release, ATI Technologies Inc.
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: []
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 62 (3472 bytes; 0 MB) allocated, 15 (840 bytes; 0 MB) used

I don't get that crash report, the button just simply makes a sound and does nothing else. no console output or anything

that didn't work, I've tried that.

I believe this is intended

DO NOT PUT THE .ZIP IN THE RESOURCE PACKS FOLDER. it will not be compatible, it exports it to just a normal folder, witch should just be the name of the texture pack, then the word "converted" then a bunch of numbers. hope I helped

why is this invalid? I have an issue!

I know that, I converted my faithful texture pack to a resource pack

this is for vanilla minecraft bugs only, please report this on the bukkit API

I fixed it by setting the delay more than one tick on the spawners

how do you know it's modded?

confirmed on windows vista

happens on windows vista also

it said this was fixed in 13w09c, but it's not

this needs to be fixed or it will be the end of all adventure maps

I fixed this by using a comparator next to one of the redstone repeaters

I feel like this should be fixed, world generators should not spawn people in a place where they immediately suffocate

do you have a texture pack?if so use this: https://twitter.com/Dinnerbone/status/281796115647561728 to make it compatible with the new snapshot

do you have a texture pack?