mojira.dev

Satoru Nakajima

Assigned

No issues.

Reported

MCPE-160093 [Gametest mojang-minecraft-ui] ModalFormData .icon() is not working Fixed MCPE-150148 Drowned spawns in block-light Fixed MCPE-149622 Players are left behind by Moving-blocks whose standing on Cannot Reproduce

Comments

It seems to be fixed. Thank you!

beta (preview) v1.18.30.21

It seems this issue is no longer reproduced.

in beta (preview) v1.18.30.21, this issue is no longer reproduced.

Affect 1.18.2

I confirmed that the extra "half a heart" is False health.
When player take damage after this issue, "True health value" is displayed until next natural regeneration.
("True health value" is affected by MCPE-36131 Taking damage is sometimes negated by natural regeneration.)

For example, in situation of water drowning:
True health:
10 -> 9 -> 8 -> 7 -> 6 -> 6.5 (MCPE-36131 and 0.5 natural regenerated) -> 5.5 (1 damaged)
Displayed health:
10 -> 9 -> 8 -> 7 -> 6 -> 7 (MCPE-36131 and 1 regenerated by this issue) -> 5.5 (True health is displayed by damaging)

 

And I think "Players health naturally regenerates 1 heart every 4 second" is not exactly
After this issue is started, stop taking damage. (As example, getting out of water)
Then, subsequent natural regenerations are half a heart every 4 second.

For example, in situation of water drowning:
True health:
10 -> 9 -> 8 -> 7 -> 6 -> 6.5 (MCPE-36131 and 0.5 natural regenerated) -> (stop drowning) -> 7 (0.5 natural regenerated)
Displayed health:
10 -> 9 -> 8 -> 7 -> 6 -> 7 (MCPE-36131 and 1 regenerated by this issue) -> (stop drowning) -> 7.5 (0.5 natural regenerated)

 

However, the first natural regeneration after "True health value" is displayed by taking damage, then "Players health naturally regenerates 1 heart" again.
This state finishes when natural regeneration is ended by low saturation.

True health:
6.5 (not under issue) -> 6 (0.5 damaged by something) -> 6.5 (0.5 natural regenerated)
Displayed health:
7 (under this issue) -> 6  (True health is displayed by damaging) -> 7 (1 regenerated by this issue again)

 

Additionally, I confirmed that this issue is not caused by "regeneration" status effect. It only causes MCPE-36131.

The conditions tested in this video were midnight, clear weather, River biome.

I also tested in other condition such as thunder, day, noon, Ocean biome, all with the same results.

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