mojira.dev

Simply Sarc

Assigned

No issues.

Reported

MC-142358 Locked maps create excess map IDs Works As Intended MC-101792 Predicate overrides cause major FPS loss Works As Intended MC-94639 Armor Stands stop rendering large items prematurely Duplicate MC-57870 /testforblocks broken Fixed MC-17174 Unable to create certain stacked entity spawners without crash Duplicate

Comments

@unknown The issue is that the rendering does not account for models that exceed their natural size.

If an entity is holding a block that is visually 3x wider than the entity itself, it makes little sense for that entity to stop rendering before the large block model is also out of a player's field of view.

A resource pack containing a diamond hoe assigned 1,561 damage value overrides.

Armor Stand with large block equipped example.

Ok, added the crash report.