I checked and you're right. I got confused and thought that water and lava were also affected by randomTickSpeed. Although unless I missed a change in the snapshots fire doesn't seem to be affected in 1.16 while it is in 1.15.2 which is the original bug (or change?) I remember encountering. That's my bad for misreporting this.
I checked and you're right. I got confused and thought that water and lava were also affected by randomTickSpeed. Although unless I missed a change in the snapshots fire doesn't seem to be affected in 1.16 while it is in 1.15.2 which is the original bug (or change?) I remember encountering. That's my bad for misreporting this.