mojira.dev

Smokey95dog

Assigned

No issues.

Reported

MC-147433 Retracted pistons and glass are considered block normal cubes Works As Intended MC-128264 Mobs can spawn on regular ice Fixed MC-123327 Dispensers cannot dispense Jack O' Lanterns to create snow/iron golems even though the player can Duplicate MC-123155 When any non-player entity enters an End portal the obsidian platform is not regenerated and the entity can fall into the void Fixed MC-58990 Entering a nether portal in Debug Mode makes the "Downloading Terrain" message appear infinitely Duplicate MC-55444 Player clones when logging in and out of MC (servers) fast. Duplicate

Comments

No it is not balanced but the concept is still very good.

I do not think this is a bug. With the addition of the Turtle Master Potion (Resistance IV and Slowness IV), Level V Slowness is just enough to remove the Slowness IV from the Turtle Master Potion and leaving the Resistance IV effect for a considerable amount of time. Combined with the fact that slowness II potions never existed in the game, I do not believe this was just an accident or a "bug". With this in the game, it rewards the most knowledgeable players with something very interesting. Minecraft needs more game mechanics like this.

Still an issue in 1.8.8 and the newest 1.9 snapshot 15w45a

Still an issue in 1.8.8 and the newest 1.9 snapshot 15w45a.

Confirmed in 1.8.8 and the newest 1.9 snapshot 15w42a

It's sometimes hard to reproduce, you probably have a better chance if the server is located somewhere far away from where you live. Try this: have both players online on the server, and disconnect the internet of one of them. Immeadiatly start killing the one who you just disconnected the internet from. When the other player logs in again, they should still be in the same position without losing any of their gear, while you just got a dupe of theirs.
For me it happens on my realms server a lot, so it could be easier in one of those, but obviously you can't use a 1.8 snapshot if you try that.
If the other method does not work, try this:
(If possible lower internet speeds) Using one player, log in and out of a server as fast as you can, until when you log in there is a clone of you. Kill the clone as fast as you can.
Hope this can help you reproduce the bug, sometimes it is easier for some people than others. (Pretty sure it's based on how good/fast your internet is and the latency between the server and you)

This can be fixed, in bukkit it doesn't happen so obviously it is possible to do. It's like ok, the player Smokey95dog is still on the server, don't allow another Smokey95dog to be online. This bug needs attention, you can duplicate anything very easily, as long as your internet is kinda bad.

In reply to Synchunk: Yes it is still a major issue for me on a 1.7.9 realms server, and almost everytime I log out and in there is a clone there that I could theoretically kill and get a duplicate of my items. It looks as if this bug is not getting the attention it should, as it is a very easy way to duplicate all of your items.