Good day. I am updating this report to confirm that the severe chunk loading and block-breaking lag still persists in the new version 26.32. I have attached a new screenshot and a video recording to this report to show that the issue is still happening on the latest patch.
Additionally, to clarify why there is a .zip file inside the behavior packs: this world was originally uploaded to an Aternos server back when version 26.10 was released. I later downloaded the file from the server in April 2026 (before version 26.30 was released) to make it easier to add progress locally. The .zip format is purely a result of that server transfer history.
As of today, June 26, 2026, the performance regression remains completely unresolved. Thank you for your continued help in investigating this issue.
Good day. Please accept my apologies for the delayed response, as I was at school earlier and could not check the report.
I couldn't upload the files directly here, so I used Google Drive instead. I have provided two versions of the world that are experiencing the exact same issue: one survival and one creative.
Here are the links
Survival: https://drive.google.com/file/d/1grXj98hrXq_p1traKqKjSX5g_MfvDfdt/view?usp=drivesdk
Creative:
[blockCard]it also happens on 26.31 but i think much worse? it capped my fps to 10 so i only get a stable fps of 10 the whole game i tried testing it on another device and the result remains the same. before i updated 26.23 i will get an average fps of 30-40. there’s also no changelog for 26.31. im using Infinix hot 30 play.. sure an old device but the fps difference between updates is a lot..
I apologize, I forgot to attach the screenshot and video recording to my previous comment.