I have attached a screenshot of beacons I have setup, the red beacons are just in the fog of the nether, and the blue and green beacons are within the fog radius. I have also uploaded a video to better demonstrate the bug, i am standing inside of a beacon, and you can see how the beacons of the other fog are clipped out of the beacon i am standing in.
This is not an issue with rendering the beacon model im standing INSIDE, this is not the same as MC-165306
I have attached a recording of the pixels moving while the door is changing states for better clarification. After a second in the video, i move my cursor onto the line where the pixels are moving.
Sorry, the snip from the second screenshot was pasted the whole width, I will attach them as 2 separate screenshots, instead of an edited one. If you edit these together to compare them, you should see that everything else matches up but the doors.
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This was the first dragon, that spawns in when first loading the End.
The dragon XP was split over a few players, but I have confirmation that one of them was around level 40 after the fight.
I can no confirm that it is in fact somehow the tv turning off and coming back on. Not sure what is causing it but im not sure if it is really considered a bug, but thanks anyways!
The only thing that could possibly be considered as changing is me turning the tv off (i use it as audio and video), so tonight i will leave it on to double check 🙂
Hello, yes still an issue in 1.20.2. I have also found out that it cuts out the hitbox when hitboxes are turned on. Square on the left is showing the beacon beam being cut out, and square on the right is the hitbox of a villager being cut out.
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