mojira.dev

Spencer Frenette

Assigned

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Reported

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MC-266018 Spectator/Creative sprinting stops when breaking the water-air threshold. Duplicate MC-263438 Outline on Ice Block Renders Incorrectly (sometimes) Duplicate MC-255227 Door Pixels are offset. Won't Fix MC-254154 Right clicking through piston body while extending. Duplicate MC-253991 Entities still render despite blocks being faded out Confirmed MC-253786 No Dragon Egg after Dragon Fight Awaiting Response MC-179300 No Block Placing Noise Duplicate MC-172778 Losing Audio after Idling in Home Screen Invalid MC-172384 Double slabs can be placed accidentally when clicking too fast Confirmed

Comments

I have attached a recording of the pixels moving while the door is changing states for better clarification. After a second in the video, i move my cursor onto the line where the pixels are moving.

Sorry, the snip from the second screenshot was pasted the whole width, I will attach them as 2 separate screenshots, instead of an edited one. If you edit these together to compare them, you should see that everything else matches up but the doors.

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This was the first dragon, that spawns in when first loading the End.

The dragon XP was split over a few players, but I have confirmation that one of them was around level 40 after the fight.

I can no confirm that it is in fact somehow the tv turning off and coming back on. Not sure what is causing it but im not sure if it is really considered a bug, but thanks anyways!

The only thing that could possibly be considered as changing is me turning the tv off (i use it as audio and video), so tonight i will leave it on to double check 🙂